Config:Autoupdater:true//Do you want to stay up 2 date?Firework:true//Should launch a firework when a player was warned?Broadcast:true//Should it be broadcasted when a player was warned?Inform:true//Do you want to be Informed when a warned player joins?Timer://use:false//Do you want to use the timer?Time:'5'//The timer a player have to be on before a warn will be taken (he doesnt have to be on the full time.)Type:m//which type? you can use m/h/d -> m = minutes/h=hours/d=days. If you change the type during a timer is running then may appear an bug.Commands:'2':kick<player>'10':ban<player>//Here you can define what should happen when a player reached a certain amount of warns. Here are 2 examples. When a player reached 2 warn he will be kicked and when he reached 10 warn he will be banned. Ofcourse you can change it and you can execute every command.<player> will be replaced with the player who was warned. Just use the right Syntax: 'Number': <command>Ignore:''//Here are all Players which should be ignored. Use the command /ignorewarn <player>Player://here are all players which were ever warned.GPSforLEGENDS:warn:1reason:'1':'lol 'Time:0.06375//thats the time a player was already online
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