War
War - Minecraft PVP Arenas (TDM, CTF & more!)
Version: v1.9
War lets you create warzones, arenas that host team deathmatch and capture-the-flag battles.
Features:
As a player, you get a fast-paced PVP experience in SMP.
- Join a battle by entering through the warzone lobby. There is one gate per team (team diamond, gold or iron): step in to join that team.
- Your inventory is saved when you join a battle, and restored when you exit.
- When you die inside a warzone, you get instantly teleported back to your spawn, and one life is taken from your team's life pool. When that pool runs out, the other teams score a point!
- Steal the enemy team flag to score for your team.
- Fight over monuments, control points that, when captured, restore health to your teammates.
- Return the cake home to score a point for your team and refill your life pool.
- Capture the bomb and run for your enemy's spawn to blow it up. Careful! If you get attacked at close range you'll blow up.
As a warzone maker, you have total control.
- Take advantage cool landscape features or existing player-build structures and incorporate them in new warzones.
- Tons of options: friendly-fire, auto-assign, turn off PVP outside warzones, define respawn loadouts specific to each zone, and more!
War lets you keep mayhem contained in the warzones.
- All the blocks in a zone are reset at the end of every battle.
- Players are prevented from entering or leaving a zone - except through the designated warzone lobby - by a magic glass wall.
- A warhub can be created to link all your zones together.
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Test new features with our development builds.
Source - Fork the code.
Want to play war in your native language? Join the translation team and help bring the fun of War to non-English speakers. Translate for your localized server community or just to help out. Thanks for contributing.
This plugin uses Metrics to gather data. If you would like to opt-out, you may do so by editing plugins/PluginMetrics/config.yml and changing opt-out to true. It sends the information on this page to Hidendra's servers.
Keeping stats enabled allows the War team to find which features of War are most enjoyed by players so we can focus on improving certain areas of the plugin to make the experience of playing War the best it can be.
Also, you can look at the cool graphs it gives us!
Issues - Known bugs and planned features. Please read this. Submit an issue.
Find everything you need (release notes, instructions, forums, server list) at the official website: war.tommytony.com
To try out the plugin's gameplay, check out the warzones we set up at
The War Hub - tommytony's official War server @ warhub.tommytony.com (website) (minestatus)
How to install: Full instructions here
How to donate: Thanks for your help
How to play: List of player commands
How to create warzones: List of zone maker commands
Video tutorial:
tommytony shows you how to create a warzone
Video trailer:
I need some with the War plugin. I'm managing a CTF server and we are also experiencing the same issue mentioned by killsyouslow. What we experience is Red player will kill Blue player. Blue player should teleport back to Blue spawn and start over. In this case Blue player dies in the spot and then his life and equipment get reset and he can continue to play like nothing occurred. The console message shows that Blue player died, on screen message also confirms Blue player died. What could be cause?
is there a way to stop people from dieing but not actually dieing?
i hit someone and it says they died when they didnt actually die, and when is war gonna get its dev builds back online? any news on an official 1.9 war release?
omg suspense is killing me
p.s. im willing to hire a war dev for good cash 100 bucks per session
@boss4atp
Yes, it is. How about you read the documentation....
I cant get paste the login page on the Jenkins server for dev builds?
Is it possible to modify the look of the lobby? Thx
The link to the war dev builds doesn't work for me anymore. Is it just temporarily down? If not could one of the devs please post a download link to the latest build :) Thanks!
Is there a way to give players in-game money for winning a War game.
Hey great plugin but i have a problem. I'm using it in a server with faction and the members of the same faction cant fight each other in the war zones, is there any config that could fix this or they can only fight in the same team?
@cmastudios
works on spigot 1.8 :D great plugin!
@MetalGearDaner
I do plan to port (rewrite) it.
Hello, will War be ported to Sponge?
more plugin update?
Hey Guys, My Name is Martin. I Need Help with this Plugin.
I would like to create many classes on a battle . for example (a class with bow and one with sword). How can I do that? And it's that you can enchant weapons? I Speak German & a little bit English. But my German is better . :D
Thanks for your Support. With best regards. Martin S.
Once a battle has started is it possible to make it so if anyone leaves the whole battle ends? Currently if someone leaves mid battle, another person can just join and pick up where the other left off which allows people to tag out and essentially cheat- I'm trying to make a fair 1v1 so after it starts, if someone quits the battle should end and possibly even auto reward the other player since that's cheap. Any thoughts?
@killyouslow
been using 1.9 snapshot since it was released, and it works like a dream :D
WAR 1.9 IS OUT??? OMG YESSSH WHEN WILL IT BE OFFICIAL ! <3
Good evening I have another problem: when multiple teams play in an arena war, all the teams that have not lost receive a reward. However, I want only the winning team receives a reward. If you could fix that, that would be great! Thank you so much!
Excellent! You guys just updated your repository and saved me a lot of work! Thank you! Totatly totaly Awesome! War 1.9...I have been waiting forever! http://ci.tommytony.com/job/War/4/
I recompiled for MC 1.7.9 but it sias cannot process move event but its not giving me an error when I compile...any suggestions?
Hello, is it possible to ensure that players die when they leave the area? I made an arena above the void and I need they died when they fall.