v0.3.1

Details

  • Filename
    VoxelSniperRegions.jar
  • Uploaded by
  • Uploaded
    Apr 28, 2014
  • Size
    33.69 KB
  • Downloads
    240
  • MD5
    d09b097bf6f3fa227e87304a60b50271

Supported Bukkit Versions

  • 1.7.4
  • 1.7.2
  • 1.6.4

Changelog

THIS IS AN ALPHA
Slight code cleanup:
- Changed package name
- Renamed several classes
- Removed dead code
- Changed the formatting a bit
- Moved some stuff away from the main class
Minor bug fixes
- Removed duplicate region masks
VSR will intercept packets (if ProtocolLib is installed)
- Set fast-mode to true to use packets.
- VSR will prefer to intercept the packet rather than use the PlayerInteractEvent.
- VSR will cancel/approve packets where the edit is clearly in or clearly out of the region
- This allows VSR to cancel the packet before VoxelSniper gets their hands on it.
- VSR no longer checks every single block. If an edit is outside the region, it is instantly cancelled.
Added cooldown option in config.yml (measured in milliseconds)
- Set to -1 for no cooldown
- Permission to bypass cooldown "vsr.cooldown.bypass"
Added several commands
- /vsr reload - perm: vsr.reload
- /vsr help - perm: vsr.help
- /vsr credits - perm: vsr.credits
Externalized additional strings.

fast-mode is mostly untested, as a result, some brushes may not be safe in fast-mode.