VoxelSniper
Lead Design & Programming
gabizou, Deamon5550
VoxelSniper 5 will receive maintenance updates only for spigot, VoxelSniper version 7+ will be for Sponge only.
Sponge version: VoxelSniper for Sponge
Development Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Development Builds are available here: Development Builds
Overview
VoxelSniper is the premier long range map editing tool for Minecraft. This mod allows you to edit any block that you can see using an arrow (for replacing) and a gunpowder (for adding). It is best used by those with a strong attention to detail and fits a wide array of applications, from making detailed edits to structures with the snipe brush, to making massive terraforming jobs a breeze with some of the earth shattering soft selection tools.
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- The number of Snipers/LiteSnipers online
- The number of times Brushes are used
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
About us
The Voxel Box is a community-driven creative play server that consistently push the limits of what the Minecraft client and server can deliver to builders and to players. Over the past year and a half, it's blossomed into a place where some very talented people have built some of the most impressive Minecraft-related structures, software and concepts.
The VoxelBox
VoxelPlugins: A suite of plugins for Minecraft servers running Bukkit
Homepage: thevoxelbox.com
VoxelSniper Wiki: http://voxelsniper.wikia.com/wiki/VoxelSniper_Wiki
Twitter: @voxelbox
YouTube: youtube.com/voxelboxvideos
IRC: irc.esper.net #voxelbox #voxeldev
In reply to enterih:
In reply to WellBored:
In reply to Forge_User_78915063:
Wow...you are ....not wrong.... That's just not okay man :/. Sponge popped up after the Bukkit DMCA issue and Spigot wasn't making builds yet. What I do not get is why some developers keep developing for sponge and its like they actually pretend spigot isnt back and everyone isnt using it.
Can this be used for 1.11.2?
The downloaded .jar file says 171.0-SNAPSHOT.jar, so IDK.
1.10.2 for Bukkit / Spigot / Paper?
Is there a single player version I can download?
In reply to The_Rose_of_Death:
In reply to The_Rose_of_Death:
can you make a forge compatible version?
Whenever a player attempts to set a voxel to a specific block, it sets to whatever block they are looking at instead. So if a player is looking at a grass block and they do /v stone, it will set to a grass block.
I have another plugin that uses /v (for votes), but I used commands.yml to make /v use voxelsniper. Is there a way I can change the /v command within voxelsniper to another command entirely?
Just go into commands.yml in your server folder and set /v to another command.
Same thing happens as that first paragraph above.
Hey all. Trying to figure out how to use the stencil lists properly for trees.
I've created individual stencils labeled "tree1, tree2, tree3."
I went into /plugins/Voxelsniper and created a new folder called "stencilLists" since one did not exist. From here I created a .txt file named TreeTest with each stencil name on a different line, saved to the new folder. Restarted my server.
When I attempt to /b sl TreeTest, I get an error saying "Stencil List 'TreeTest' does not exist. This brush will not function without a valid stencil list." I've followed the directions on the wiki to the letter but it's not reading the stencil list folder. Help?
@Icefang23
You need to set your performer to combo "/p c" then use /v for the item id and /vi for the data value.
@EpicMinerBackup
try changing the tools used for the plugin, I believe there are commands for it on a number of sites that list all of the plugin commands.
Hello I can't figure this out how do I disable it work working without disabling the whole plugin because I 'm having an issue where I always accidently deletes stuff with the tools
I'm having an issue trying to place color specific blocks, for example when I do the command /v 159:12 it says that it is an invalid bock ID while 159 is however i don't want white stained clay I want the other variations.
This is an issue with other variable blocks such as sandstone, dirt, and stone. I tried selecting with the arrow but it selects the default block type and not the exact variation.
Is there anyway to fix this or am I approaching this wrong?
Hello,
i have an error into console by hitting Entities.
Link
> http://pastebin.com/JueiVy2tHERE@ptiber
This is interesting, I didn't think version 7 would have worked with Spigot. Gonna try it on my server.