VoxelSniper
Lead Design & Programming
gabizou, Deamon5550
VoxelSniper 5 will receive maintenance updates only for spigot, VoxelSniper version 7+ will be for Sponge only.
Sponge version: VoxelSniper for Sponge
Development Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Development Builds are available here: Development Builds
Overview
VoxelSniper is the premier long range map editing tool for Minecraft. This mod allows you to edit any block that you can see using an arrow (for replacing) and a gunpowder (for adding). It is best used by those with a strong attention to detail and fits a wide array of applications, from making detailed edits to structures with the snipe brush, to making massive terraforming jobs a breeze with some of the earth shattering soft selection tools.
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- The number of Snipers/LiteSnipers online
- The number of times Brushes are used
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
About us
The Voxel Box is a community-driven creative play server that consistently push the limits of what the Minecraft client and server can deliver to builders and to players. Over the past year and a half, it's blossomed into a place where some very talented people have built some of the most impressive Minecraft-related structures, software and concepts.
The VoxelBox
VoxelPlugins: A suite of plugins for Minecraft servers running Bukkit
Homepage: thevoxelbox.com
VoxelSniper Wiki: http://voxelsniper.wikia.com/wiki/VoxelSniper_Wiki
Twitter: @voxelbox
YouTube: youtube.com/voxelboxvideos
IRC: irc.esper.net #voxelbox #voxeldev
Why did you guys change this so much? I love this plugin. But my Admin friend just destroyed, 2 dayws worth of work on a modded pack. so undo's didn't work. A while back you could add and or remove snipers. OPS override everything. which isnt good either. I need a way to disable this for Everyone but ONE person. Is there anyway to do this? were both owners but he doesnt even want the possibility of accidently using it.
@V3ctra
I also get this error:
"Error: option has wrong value 'e'; valid values are: [melt, fill, smooth, lift, floatclean]"
Is anyone going to fix this ?
when i do /b 10 the size of the brush doesnt change you need to fix this!!
When i try to use voxel it says name is not listed on the snipers.txt but there is no file snipers.txt i looked every where i even tryed to create it but it didnt work Help ASAP
@jakja2
I'm getting the same error. I have my name in the file yet it still doesn't like it.
@Rebelins10304
I use /b t big_tree or jungle mainly...
how to specify the leaf? to me this is a plugin bug as either of those trees just fall apart with leaf decay.. making shitty ugly cancer tree's everywhere.
in build #218 was "fixed" this: https://github.com/TVPT/VoxelSniper/issues/86
fine.. but i have a big problem with it:
1) trees stacking on each other... by creating a dence forest i had clicked pre this "bugfix" rly fast. now i cant do this, because the trees stacking and a tree on top of anonther doesnt look nice.
2) make the terrain, overlay it with tallgrass and flowers and then placing the trees.. oh i forget .. the new "function" which i cant disable, place the tree and change the block back.. yay i have so much floating trees which i can fix with hand.. very annoying.
my question:
- is it possible to get an toggle-mode for this fuction between old and new?
or
- a filter, where i can manually choose on which blocks he cant place a tree.
would be very fine or exists it already?
The legendary of plugins has return.
@XeonG8
I think if you specify the type of leaf you can make it permanent. I think these are the data values for leaves:
18:0 Oak Leaves (Regular) 18:1 Spruce leaves (Regular) 18:2 Birch leaves (Regular) 18:3 Jungle leaves (Regular) 18:4 Oak leaves (Permanent) 18:5 Spruce leaves (Permanent) 18:6 Birch leaves (Permanent) 18:7 Jungle leaves (Permanent) 18:8 Oak Leaves (Already Decaying) 18:9 Spruce leaves (Already Decaying) 18:10 Birch leaves (Already Decaying) 18:11 Jungle leaves (Already Decaying)
So try 18:4 Hope it helps!
Does this work with WorldEdit also installed?
big_tree leaves falling off..
seriously sick of it, these trees just fall apart with the leaves start disappearing, this been going on since like 1.4 happens with world edit and using big tree aswel.
any fix or workaround? I really like using those trees to decorate with
Whenever I try to run a command, it says "Your name is not listed on the snipers.txt or you haven't /reload 'ed the server yet." The plugin doesn't generate a snipers.txt so, do I just create it and restart the server? I read back in the comments and someone suggested /addsniper (name), but that doesn't work. How do I allow myself to use the plugin? (I am an Op on the server)
Is there any way to disable the "Brush set to Snipe, Voxel set to 0 (AIR)" message whenever a player VoxelSniper permissions logs in? It's a bit annoying to see this every single time I log in.
Real good i agree, awesome as always.
Thanks for such amasing plugin
A 1.6.4 version is available here: http://ci.thevoxelbox.com/job/VoxelSniper/245/
@ShiFtzHeadz
Because things take time. Be patient or stop commenting irritating comments like that. For the love of God.
Why isnt it 1.6.4 compatible yet?
@GamePlaceParty
There's a dev build avaliable...
http://ci.thevoxelbox.com/job/VoxelSniper/245/