VoxelPort
Lead Design & Programming
przerwap
Overview
VoxelPort 2 is a schedule-based teleportation system. przerwap and the crack minds of The Voxel Box developed it to create theatrical transports on our server, like boats, hot-air balloons, teleporters and mystic portals that run at fixed times over the course of a Minecraft-day.
Operating VoxelPort has always been simple: Activation zones are defined, named, linked together and then scheduled or configured. What makes VoxelPort unique is that the departures for teleports are flexible, and can be scheduled at regular intervals, or tied to the a specific time-of-day in the Minecraft game.
This second iteration of VoxelPort introduces lots of new features like a no-typing interface for players, instant departures, one-way trips (without having to link to a second VoxelPort), and ticketed travel, all achieved with a bare minimum of server resources. This update makes VoxelPort a wonderful choice for more different kinds of servers than ever before.
Legacy VoxelPort users will want to be thorough with the documentation this release, as VoxelPort's entire command structure has been changed to allow for a far more robust teleport system than before. The good news is that everything starts with one single command: /vp
Media
About us
The Voxel Box is a community-driven creative play server that consistently push the limits of what the Minecraft client and server can deliver to builders and to players. Over the past year and a half, it's blossomed into a place where some very talented people have built some of the most impressive Minecraft-related structures, software and concepts.
The VoxelBox
VoxelPlugins: A suite of plugins for Minecraft servers running Bukkit
Homepage: thevoxelbox.com
VoxelWiki: voxelwiki.com
Twitter: @voxelbox
YouTube: youtube.com/voxelboxvideos
IRC: irc.esper.net #voxelbox #voxeldev
PLS UPDATE =(
also would it be possible to have a teleport that works instantly, but doesn't require player movement/look movement..
like I have 2 points set as a floor, and the target destination way above it.. so player falls and goes through the selection box which is water, made by the 2 points (some worldedit gui selection bordrer would be awesome) but the player doesn't get teleported to the target, unless they move a little bit or look around... it has instaport true . .. would be awesome if could just leave player falling endless like without any intervention, bit like portals...
possible? or something i'm missing?
A fix for 256 height would be cool..
Hello. I love that fact that your plugin has departure options. However, we run a server that the portal needs to be inactive for at least 4 hours during a regular day, not Minecraft time. I've tried everything from slowing down Minecraft time itself to trying to trick the tick system. None of it works. I'd really, REALLY appreciate help!
u did a mistake in voxelupdate - Notepad it says #Sat Jun 30 10:17:31 CEST 2012 url=http\:dl.dropbox.com/u/53561471/VoxelUpdate.xml search-for-updates=true auto-update=false
but it have u have to change it to
i think i just think ;)
@SCanfield
Make a file called admns.txt, add your name and put it in the plugins folder.
Whenever I go to type /vp point, it says: /vp Example: /vp - need to write the help. Anyone know how to fix this???
if you go to the voxel wiki, link above in main desc., and go to the voxelport page they have links to the most up to date builds on the same page. they currently have builds for 1.2.5.
@KBGaming There is a ticket open for this but the developers of this plugin haven't responded to it yet. I would suggest that anyone who has this problem should go here to the ticket page and contribute any additional information they have on the problem.
This plugin wont recognize points above 128 (the old sky limit) and needs to be made to allow points up to the new limit of 256.
its not updated it seems like tho when do YOU think it will be ready depending on the work
not much love for this plugin...one day it will be nice to have these up and running on my server again...please update soon
Does anyone want to kindly upload Voxelport? (The file i came here for)
Can't make portals over the old high limit
I updated this tonight as we've been making our switch to 1.2.3. You can find it on VoxelUpdate.
@Baffu
After Bukkit releases a recommended build, is the word.
Amazing plugin, I hope they get it updated soon
ETA on the 1.2.3 version?
you need to have VoxelUpdate configurated to do the /voxelinstall...
i believe its the admns.txt file, which you need to change in order to make it work.
it's all in the Wiki anyway
Why you can't just upload VoxelPort2.jar Why do I have to download non-working VoxelUpdate.jar