Configuration / Worlds

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You can configure VirtualPack for each world differently by creating a file called "world_<world name>.yml" in the VirtualPack directory. If there is no such file, everything is inherited from the global config (config.yml), but if there is such a file, users will have different VPacks in that world than in others (exception: see the "copy"-attribute).
Inheritance rules:

  • The "db" and "transmutation" settings cannot be overwritten. (They will just be ignored if specified for a world.)
  • The "tools" settings are never inherited except if no config file exists.
  • Most things will be take from the world config (for some nodes it just doesn't make sense) and if they're not found there, they will be taken from the global config.