VariableTriggers
Make your own plugin like features and more using VariableTriggers
This is a very powerful plugin that has unlimited potential. Create triggers that run lines of script when a player Clicks or Walks on a block (dirt, door, switch, trigger, torch, any block) or Create Event Triggers such as PlayerDeath , EntityDeath, BlockBreak, BlockPlaced, Join, Quit, Respawn, Interact and EntitySpawn that also run scripts. You can define Area Triggers and Command Triggers as well. You can use Dynamic Object variables and conditional IF and ELSE statements in the scripts. You can run any command that a player or OP can run and many speacial built-in commands to Teleport, Spawn Entities, Play Effects Visual or Sound, Set Blocks, Toggle Blocks, Check Players Heath and much more!. The scripts are executed on their own threads to take the strain off of the main server thread.
In reply to AncientTom:
Hello,
I am a fairly experienced Variable Triggers programmer and I would like to offer my services to a server. I don't really enjoy playing Minecraft anymore, but I do enjoy making it do things no one else has done before. If you are interested, reply to me here. I require no money as VT is a hobby of mine.
I don't skype, but if you give me the name of your server, I will show up and chat.
Please update for latest minecraft version. This is the only mod that I can find that would support Teleporter by standing on a block.
PLEASE UPDATE TO 1.11.2!!!
Same here -- would appreciate a 1.10.2 update. Will donate to the cause.
plz update plugins to 1.10(~1.10.2)
You know you can just make your own plugin? Instead of using this?
I dont want to be harsh or mean but its true.
This is just simpler and "easier".
But it doesn't have all the features (or the users need to wait for the developer to add them)
And if a bug appears, you can do nothing about it except wait.
can u please update variable triggers to 1.10
Is there any way to specify a meta value in <hasitem:player:material>
So right now is it possible to use placeholders from placeholderapi in scripts?
@DeanINmc
Try PlayerPlacedBlock or PlayerPlaceBlock. Inside your VariableTriggers folder there is a folder for events and they all have a file. It would be the same name as the file.
Hey, I would like to add a /title command to a region. How would I do that? (Using the 1.8.1 Version)
Am I slow or is something broken here:
I have tried... /vte homespawn blockplaced @CMDOP dothings /vte add blockplaced homespawn @CMDOP dothings ... and several other variations. All end up giving me "no event named 'blockplaced'" error. Is there an example script somewhere for blocks being placed?
@petrnek
@petrnek Thanks, do you know of any detailed tutorials from 1.9 upwards? Everything appears to have changed .-.
Thanks
@DeanINmc
Yeah the donate button still goes to Lex, although I should remove it because he has not logged in since May 20, 2015...
It's totally free because I don't feel like it's a premium enough product, but who knows maybe it is. I'm working on a new rewrite at the moment that should make it more efficient and easier to script though. (Provided people know what a JDK is, and if Bukkit staff lets it though, the way in which it works could be seen as sketchy but we will see)
@Lyoko_Firelyte
Okay, thanks. You ever consider putting this on Spigot and charging for it? You seem to put in a lot of work and I would 100% be okay with buying it. Even if it was one of those "There is a free version at bukkit" things. Speaking of, does the donate button go to you or lexlaiden (still would prefer spigot :P)?
A side question. I used this years ago and it seems quite different. I noticed you did a complete rewrite. I semi-recall making vtc's in game and then being able to see everything I did in the ftp files. I can't seem to find the actual script parts though. In the ClickTriggers.yml there are just these...
I haven't checked those coords but I am guessing those are where my events are are set to be clicked. Where is the actual script part of it at? such as the @CMDOP part I demoed before.
Is documentation all updated for your version?
@DeanINmc
Ah, it's the dumb spigot async blocker (insert rant here about how stupid it is). I think I'll remove the async thread in a future update so that these issues don't happen anymore for spigot users. It's not your fault! :D
Could you update the names we can use with @SOUNDEX? After 1.9 sound name changes, that list doesn't work, and when I tried to use the official names, it didn't work either.