The Config Changing
The changing factor
Due to the fact that our plugin is growing and changing drastic the config is not an exception to this change. Some nodes will go and new ones will be added.
The "extra-menus" have been deleted from the config but still work if you re-add them.
extra-menus: '7': title: "\xa7a\xa7lBuy Perks" displayItem: CHEST commands: - chestcommands open perks lore: - "\xa7fVisit the perk shop to buy" - "\xa7fspecial abilities for your" - "\xa7fisland and character, as well" - "\xa7fas titles and more." - "\xa7e\xa7lClick here to open the shop!" '16': title: "\xa7a\xa7lBuy Donor Perks" displayItem: ENDER_CHEST commands: - '[group.donor]chestcommands open donor' - '[!group.donor]donate' lore: - "\xa7fThis special perk shop is" - "\xa7fonly available to donors!" - "[group.donor]\xa7e\xa7lClick here to open the shop!" - "[!group.donor]\xa7a\xa77Click here to become a donor!"
A new section has been added to allow the use of custom islands with custom value's.
# List of selections for /is create and /is restart # the nodes under island-schemes must match the schematic-names from the schematics folder. island-schemes: # name of the schematic default: # permission needed to use island permission: usb.island.create # small discription of the island description: The default uSkyBlock island # item to display in the GUI displayItem: SAPLING # optional, default true (true enabled in GUI, false disabled in GUI) enabled: true # optional, must be listed in ascending order index: 2 # optional extra's that can be given per island extraItems: '' maxPartySize: 4 animals: 48 # animal limit per island monsters: 50 # monster limit per island villagers: 16 # villager limit per island golems: 5 # golem limit per island rewardBonus: 0.5 # currency bonus per island hungerReduction: 0.5 # hunger depletion per island extraItems: '43:8' # extra items per island per island
You can give optional extra "perks(s)" per island but you also can give individual. This is explaind in the section below
In the section below you will see how to add the "perk(s)" per permision.
You can create as many sections as you like with custom made permissions. So for each rank, group, donor, vip, etc. etc. can have it's own "perk(s)" permission.
This section allows donors to get specific perks donor-perks: usb: donor: example: # permission: usb.donor.example will give the below extra items extraItems: '4:16 320:5' # extra items per permission maxPartySize: 5 # choose your party size per permission schematics: [your schematic] # add your own schematic (when added in the island-schems section) animals: 60 # animal limit per permission monsters: 100 # monster limit per permission villagers: 24 # villager limit per permission golems: 5 # golem limit per permission rewardBonus: 0.5 # currency bonus per permission hungerReduction: 0.5 # hunger depletion per permission extraItems: '43:8' # extra items per island per permission
Some other examples:
donor-perks: usb: smallbonus: extraItems: '4:16 320:5' meduimbonus: extraItems: '4:16 320:5' largebonus: extraItems: '4:16 320:5' villagers: 24 animals: 60 my: own: created: extraItems: '4:16 320:5' villagers: 24 rewardBonus: 2.3