Config 3
# The language used in the plugin (en is default). language: en options: general: # [integer] The max number of players allowed in a single party. (including the leader) maxPartySize: 4 # [string] The name of the skyblock world, will be automatically generated if it doesn't exist. worldName: skyworld # [integer] Area around 0,0 where islands will not be created to protect spawn. spawnSize: 150 # [integer] The time in seconds before a player can use the /island info command again. (note: cooldowns are reset when the plugin is reloaded) cooldownInfo: 20 # [integer] The time in seconds before a player can use the /island restart command again. cooldownRestart: 30 # [integer] The time in seconds before a player can use the /island biome command again. biomeChange: 180 # [integer] The number of milliseconds between the same notification is sent to the player. # This is used when events are triggered heavily - i.e. item-pickup-prevention, damage-prevention etc. maxSpam: 2000 island: # [filename] The schematic to use for island generation. # Put your schematic in the 'uSkyBlock/schematics' folder, you don't need to add the '.schematic' part below. schematicName: yourschematicname # [integer] The number of blocks between islands. distance: 110 # [true/false] If true, remove all hostile mobs when a player teleports back to their island. removeCreaturesByTeleport: false # [integer] The y-coordinate (height) where islands are spawned. height: 150 # [item list] The list of items to place in the chest when a player starts a new island. ITEM_ID:HOW_MANY. # default is 2 ice, 1 watermelon, 1 cactus, 1 lava bucket, 1 red & brown mushroom, 1 pumpkin seed, 1 sugar cane, 1 sign. chestItems: 79:2 360:1 81:1 327:1 40:1 39:1 361:1 338:1 323:1 # [true/false] If true, add extra items to a chest when a player starts a new island. (for donors and special players) addExtraItems: true # [permission] The name of the permissions to check if extra items are added to the chest, you can change these or add more # Only checked if 'addExtraItems' is set to true. # [permission:item list] The list of extra items to add to the chest, will only be added if the player has the permission. ITEM_ID:HOW_MANY # When granting the permission, prefix it with "usb." so the full permission to add would be usb.smallbonus extraPermissions: smallbonus: '4:16 320:5' mediumbonus: '50:16 327:1' largebonus: '3:5 12:5' giantbonus: '2:1 110:1' extremebonus: '352:8 263:4' donorbonus: '261:1 262:32 272:1' # [integer] The size of the protective region for each island. Can't be higher than 'distance' protectionRange: 105 # [integer] The delay in seconds before teleporting to an island. Affects /is home, /is warp, /is spawn islandTeleportDelay: 2 # Allow PvP on the island allowPvP: deny #[true/false] Allow players to completely lock their islands so non-party members can't enter. (locking still requires permission usb.lock) allowIslandLock: true # [true/false] Use old SkySMP style island generation. Set this to true if you want to use the old # island style, or set to false if you want to use the new style island generation. Only affects new islands. useOldIslands: false # [true/false] If true, use island levels/ranks (/island info) - may have a slight impact on performance # Set to false if you have performance issues useIslandLevel: true # [true/false] Whether or not /is top should be available. useTopTen: true # [integer] The time in minutes for how often the top-ten list will be re-generated when doing /is top topTenTimeout: 20 # [integer] The time in minutes for refreshing/recalculating the score for players on their island # set to 0 to disabled autoRefreshScore: 5 # [true/false] Whether or not to include island-members on the top-ten scoreboard topTenShowMembers: true # [true/false] Whether or not to try and fix flat-land issues when players join the server # Note: will make the PlayerJoin event take longer. fixFlatland: false # The format used in /islandtalk chat messages chat-format: '&9SKY &r{DISPLAYNAME} &f>&d {MESSAGE}' # How many entries to remember in the island-log log-size: 10 # Limits the spawning spawn-limits: # [true/false] if true, the limits below will limit spawning enabled: true # how many animals can be spawned within an island animals: 48 # how many monsters can be spawned on an island monsters: 50 # how many villagers can be spawned on an island villagers: 16 extras: # [true/false] If true, return players that don't have an island (this includes players removed from a party while offline), to the server spawn when they login. # NOTE: Requires EssentialsSpawn or another plugin with the "/spawn" command sendToSpawn: false # [true/false] If true, a player can right-click on a block of obsidian on their island while holding an empty bucket to remove the obsidian and fill the bucket with lava. This is useful for people that accidently # turn their lava into obsidian with a bad cobblestone generator design. Will only work on the player's island and if there are no other obsidian blocks nearby (so can't be used on portals). obsidianToLava: true # Contains flags for enabling PROTECTION of various mechanics. protection: # Whether or not, items dropped on the ground should be limited to party-members. item-drops: true # If true, only creepers targeting party-members will explode creepers: true visitors: # Protect visitors from trampling your crop trampling: true # Protect against visitors attacked animals kill-animals: true # Protect against visitors attacking monsters kill-monsters: true # Protect from shearing shearing: true # Protect from villager-trading villager-trading: true # Whether or not visitors are protected from fall damage fall: true # Whether or not visitors are protected from fire damage (incl. lava) fire-damage: true # Whether or not visitors should be allowed to drop items item-drops: true # Warns online members when a player visits the island. warn-on-warp: true # Whether or not to actively block banned players from entering an island (by walking/flying). block-banned-entry: true party: # The number of ticks before an invite timeouts (20 ticks per sec.) invite-timeout: 600 # The format used in /partytalk chat messages chat-format: '&9PARTY &r{DISPLAYNAME} &f>&b {MESSAGE}' leave: # [true/false] Whether to require confirmation (i.e. repeating the command twice). confirmation: true # This section provide some performance tweaking configs advanced: # If true, display-name is looked up (might be performance intensive). useDisplayNames: false # [number] The threshold for purging islands. # any island with a level above this, is spared. purgeLevel: 10 # [seconds] The number of seconds for confirming a command by # re-executing it (/is leave, /is restart). confirmTimeout: 10 # Section about restarting your island (or accepting an invite). restart: # Clears the player's inventory on island create/restart clearInventory: true # Clears the player's armor on island create/restart clearArmor: true # Clears the player's enderchest on island create/restart clearEnderChest: true # [ticks] The number of ticks to wait, before porting the player back # on /is restart or /is create (default: 20) teleportDelay: 20 # [true/false] Whether to require confirmation (i.e. repeating the command twice). confirmation: true # This section allows donors to get specific perks #donor-perks: # usb: # donor: # example: # # permission: usb.donor.example will give the below extra items # maxPartySize: 5 # schematics: [LargeIsland] # animals: 60 # monsters: 100 # villagers: 24 # rewardBonus: 0.5 # hungerReduction: 0.5 asyncworldedit: # Supports disabling the detection of AWE enabled: true # Show progress to the user every 5 seconds progressEveryMs: 5000 # Or 20pct (what-ever comes first) progressEveryPct: 20 watchDog: # The maximum time to wait for AWE paste to complete (2m, 3m20s, etc.) timeout: 5m # The number of ms between each heartbeat heartBeatMs: 2000 worldguard: entry-message: true exit-message: true # DO NOT TOUCH THE FIELDS BELOW version: 29 force-replace: options.party.invite-timeout: 100 options.island.islandTeleportDelay: 5
This page is updated to uSkyblock v2.4.x