Unreal Raids

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Unreal Raids

Have you ever played World of Warcraft?

Do You Want a Raiding system that is close to the Raids in WoW?

Then this is the plugin for you...

This plugin offers WoW style raids, and an easy system to manage them. Adventure with friends. Slayer mighty Beast. And have Fun.

(this plugin does not create Raid maps, it just supplies you with a way of creating a fully functioning one that resets itself)

The plugin is away to create a raiding system, complete with mobs, bosses, and loot, (however the loot would be confusing and i have several ideas for it.)

- Message me if you want to help

- Try not to totally steal my idea

More on the idea:

- I would like to create a lobby and an invite/group system that would mean only groups over 4 people can do a raid (this could be done through just the lobby system, only allowing the raid to start when 4 or more players join and having a maximum player count).

- i would like to make enchantments on loot more specific and amazing.

- Bosses would only be enhanced mobs probably something like the mob arena bosses (but way harder).

- create mob levels so that the level of the player reflects the raid difficulty

- might add a few custom items (such as healing wand, and fire staff).

- Add an armor required level part, in order to make different armors more challenging to get.

- Make Diamond weapons un-craftable so that players have to do a 'raid' to get the armor.

- Auto reset raid once completed.

http://dev.bukkit.org/bukkit-plugins/unreal-raids/pages/to-do-list/

I know this is hard to do, and this is why i need help so anybody is welcome to help as long as they message me first.

What The Plugin Will Do

- The plugin allows the server owners/admins to setup 'Raids'.

- These raids are against mobs and a boss, in order to gain valuable loot.

- Allow the creation of mobs and bosses with configurable difficulty and loot.

- The raids will be level orientated, so a certain level is required to do a specific 'raid'.

- The plugin uses a lobby which will kick people from it if they are too low level.

- The lobby will also determine how many players are needed to start a 'raid'.

- The plugin will also make certain Minecraft armors reflect level. - e.g. Iron armor can be worn by players above the level 15 (can be set through .yml file) - The plugin may also implement crafting restrictions, in order to make the armor from raids one-of-a-kind.

How to use the plugin.

Setting up the raid area

- Firstly to select the area for use, use the command line /Raid area select is used the area is then selected with the supplied item (arrow). Once area is selected use command line /Raid claim (raid name). you can then select each Raid using the command line /Raid select so you can further edit the area.

- Secondly decide where each mob will spawn, using the command line /mob spawn (spawnsequence) (Entity ID) Here ( i.e. /mob spawn 1 zombie here) the 1 distinguishes between which spawn point. So you can further edit and change this.

- Thirdly decide what loot will drop using the command line /mobs loot drop (one item at a time)

- Fourth thing you will need to do is decide how powerful the mobs will be, you can do this through the .yml file.

- Last thing would be to set the boss using the command line /Boss spawn (spawnsequence) (Entity ID) Here (i.e. /Boss spawn 1 Skeleton) After this set its loot, using the command line /Boss loot drop (one item at a time), then decide how powerful the boss is doing this in the .yml file. Once this is done you can use /Raid Deselect, which will deselect the Raid.

Setting up the lobby

- First use the command line /Raid lobby select this will give you an arrow to select the area for the lobby. Then use the command line /Raid lobby claim (lobby name).

- Secondly use the command line /Raid lobby (lobby name) players needed (number) - number of players required to start the Raid. Use command line /Raid lobby (lobby name) level (number) -needed for players to join .

- Thirdly create a ready button on one wall, use the command line /Raid lobby confirm (then click the button) - This will confirm the button as the ready button.

A Raid will automatically reset itself after a group have completed it.

For all the Commands and Permissions Go Here -http://dev.bukkit.org/bukkit-plugins/unreal-raids/pages/permissions-and-commands/

-If you want to protect any of the areas i advise using world guard.-


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About This Project

  • Project ID
    68502
  • Created
    Nov 4, 2013
  • Last Released File
    Never
  • Total Downloads
    0
  • License

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