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Hello, I want to make a suggestion here, ChestShop events and expressions.
Something like [on] chest[ ]shop [(buy|sell)[ing]]: for the eventIf the code doesn't state buy[ing] or sell[ing], it would consider both, although the skripter could use some conditions like [if ][the ]player is (buy|sell)ing: to check it, something like what happens with on death, on damage, etc. events.
Then the expressions that can be used in an on chestshop event could be:%[the ](sold|selled) item%, %[the ](bought|buyed) item%, %[the ](money spent|spent money)%. (I know that selled and buyed are wrong, but that can be optional, although it would help people that can't figure out irregular verbs).
I would really appreciate if something like this was added.
Been wanting to add this for quite some time. Not entirely sure what I can get from an event but will try :)
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