UltimateParticles
This resource has now been updated to support 1.8 fully, however you can now only use this resource with 1.8 only!
Network's currently using this resource
- Arkham Network - mc.arkhamnetwork.org
- AntCraft Network - mc.antcraft.net
- MC-Legends Network - play.mc-legends.com
- ThrillMC Network - mc.thrill-mc.com
- ReeveMC Network - play.reevemc.com
If you would like your network/server name in this list just private message me!
This plugin offers a great way to give your donators a special feel within your server by the use of player particle trails, Overall the plugin comes with 23 unique particle effects all with there very own permission node's and all packed into a user friendly GUI ( Graphical User Interface). Further down this description I will go over the commands and all the permissions this plugin has.
The command used to access the help menu is as follows - /upack ( This is the only command available )
- /upack - This command opens a list in chat that tells you the author, version and tells you how to access the help menu.
- /upack help - This command opens a list with three other commands to turn off particles, list all particles and active a particle by a name.
- /upack off - This command turn off an active particle.
- /upack list - This command gives you a list of all useable particles.
- /upack (name) - This command allows you to activate a particle by it's name.
- /upack menu - This command will open the main GUI.
Permissions
The following permissions will allow you to add certain particles to certain groups.
Permissions to use the plugin:
- upack.off
- upack.help
- upack.menu
- upack.list
- upack.joinitem
Permissions for the particles:
- upack.cloud
- upack.color
- upack.ender
- upack.explosion
- upack.fire
- upack.firework
- upack.instspell
- upack.lavadrip
- upack.heart
- upack.magic
- upack.music
- upack.portal
- upack.slime
- upack.smoke
- upack.snowball
- upack.spark
- upack.spell
- upack.splash
- upack.void
- upack.waterdrip
- upack.enchant
- upack.witch
- upack.villager
- upack.angry
To change the message when you activate a particle you must use " %particle " to get the particle name!
- ParticleMessage: '&eNow using the &b%particle &eparticle'
Set this to true or false if you want to have the menu tool on join.
- OnJoin: false
Change the lore of the item which opens the particle GUI.
- ParticleMenuLore: - '&7Particle Pack Menu Tool' - '&7Right click to open'
Change the slot of the item on join. 0-8
- ParticleMenuSlot: 0
Change the material of the item on join.
- material: NETHER_STAR
Change the particle menu tool name.
- ParticleMenuName: '&aParticlePack'
Change the GUI name for the particle menu.
- ParticleMenuGUIName: '&bParticle Menu'
Change the individual lore's of each item in the GUI, all of these lore's can use the color codes using "&".
- FlameLore: '&7Left click to activate'
- FireworkLore: '&7Left click to activate'
- ColorLore: '&7Left click to activate'
- EnchantLore: '&7Left click to activate'
- EnderLore: '&7Left click to activate'
- ExplosionLore: '&7Left click to activate'
- LavaLore: '&7Left click to activate'
- LoveLore: '&7Left click to activate'
- MagicLore: '&7Left click to activate'
- MusicLore: '&7Left click to activate'
- PortalLore: '&7Left click to activate'
- SlimeLore: '&7Left click to activate'
- CritLore: '&7Left click to activate'
- SmokeLore: '&7Left click to activate'
- SnowballLore: '&7Left click to activate'
- SparkLore: '&7Left click to activate'
- SpellLore: '&7Left click to activate'
- SplashLore: '&7Left click to activate'
- VoidLore: '&7Left click to activate'
- WaterdripLore: '&7Left click to activate'
- CloudLore: '&7Left click to activate'
- VillagerLore: '&7Left click to activate'
- AngryLore: '&7Left click to activate'
- WitchLore: '&7Left click to activate'
This lore will change the lore of the deactivate particle item.
- DeactivateLore: '&7Left click to deactivate a particle'
This lore will change the lore of the next page item.
- NextpageLore: '&7Left click to go to the next page'
This lore will change the lore of the back to main menu item.
- BacktomainLore: '&7Left click to go back to the main menu'
What Would You Like To See?
What features would you guys like to see implemented into this plugin leave some feedback and your opinions below!
Please vote if you like the plugin, highly appreciated. :)
@AgentRiddler
I Like the Way that it works on Spigot ;)
@rocky123xo
Hmm, I'm currently testing this plugin with the latest Spigot build and there are no error's. I will do further testing to be 100% sure.
@rocky123xo
Hello, thanks for this information I will try and get some fixes released for this soon really really busy at the moment.
Liking this plugin, but I had to disable it. Using Spigot 1.7.10, players are unable to use chests of any kind. Attempting to move items whilst inside any kind of chest moves the item back to where it originally was. Basically renders them unusable. This error is spammed in console when that occurs.
CONSOLE: ERROR]: Could not pass event InventoryClickEvent to ParticlePack v1.6 CONSOLE: Method) [?:1.7.0_55]
@RodriGemmyCreeper
Hello, thanks a lot I'm glad you love my plugin, and sure I will add all of these feature's when I can get a change to update.
Thanks AgentRiddler
Realy awesome plugin and its compatible with 1.7.2!!!
One suggestion: You can put a option in a config to change the slot of the nether star (because i have compass navigator already in the first slot :/
@momzlilmonsters
Hello, thanks for your comment, as for your requests to the features you would like to see I will try my best to push these updates for you. :)
@AbsintoJPl
Hello, thanks so much for the tutorial video of my plugin appreciate it. :)
Video Tutorial on the Plugin
http://youtu.be/BRDLamBAcBE
Credits Video: (AbsintoJ/UltimateParticles)
Id really like to see a push for a config. i want to use this for my donators, but its interfering with the droping of netherstars outside of the plugin. as well as giving the menu to anyone who joins. it be nice to disable these options. maybe the possibility of defining a different item as the menu.
@iko_davalos
Amazing idea my friend, I will try my best to get that feature added to the next change log. :)
I would like to see particles mixed. So basically you can have more than one on at a time which would create particle mixtures. For instance ender & slime particles together, or imagine flame, spark & explosion particles all at once? How cool would that be