UltimateAutoRestart Build 38.jar

Details

  • Filename
    UltimateAutoRestart Build 38.jar
  • Uploaded by
  • Uploaded
    Jun 3, 2020
  • Size
    54.99 KB
  • Downloads
    129
  • MD5
    ef72b18ccb36d5d0af58d9248fa564c9

Supported Bukkit Versions

  • 1.15
  • 1.14
  • 1.13
  • 1.12
  • 1.11
  • 1.10
  • 1.9
  • 1.8.1
  • 1.8
  • 1.8.3

Changelog

Build 38 changelog (config.yml additions below):
Addition: You can now add a check for <configurable seconds> before the restart to check if <configurable amount> players are online at the time and then delay the restart by <configurable seconds>.
 
Configuration Additions:
# delayRestart Notes:
# 1. Enabling this sytem will check <configurable time> seconds before restart if there are <x> players online, if there are it'll delay the restart by <configurable time> seconds.
# 2. minimumPlayers: 10 ---> This means that if there are 10 or more players online it'll delay the restart.
# 3. MAKE SURE THAT YOUR checkSecondsBeforeRestart AND delaybySeconds VALUES DO NOT INTERFERE WITH restartCommands ENTRIES!
# 4. informUsersWithPermission ---> Whether or not to send a message to users with "uar.notifydelay" that a delay happened.
 
delayRestart:
   enabled: true
   checkSecondsBeforeRestart: 30
   minimumPlayers: 1
   delayBySeconds: 600
   informUsersWithPermission: true
   delayNotification:
   - '&7[UltimateAutoRestart] The restart has been delayed due to exceeding the online players threshold!'