UltimateArena
UltimateArena
UltimateArena is a fully-featured PvP arena plugin with 10 different arena types. Players fight to the death and are rewarded with configurable rewards and money! Almost every aspect of this plugin is configurable.
| Commands | Permissions | Configuration |
| Creation | Signs | Video Tutorials |
| Developers | Source | Issues |
UltimateArena 3.0 has been released! Full documentation coming soon!
Features
- Ten arena types (CTF, MobArena, ConquestArena, King of The Hill arena, Bomb Arena, FFA arena, Spleef arena, PvPArena, Hunger arena, and Infect arena)
- Customizable rewards for winning
- Customizable Kill Streaks
- Fully configurable arena settings
Arena Types
- PvP - Like a TDM arena
- Mob - Survive wave after wave of mobs
- Conquest - Conquest styled game from Battlefield 3
- King of the Hill KOTH - FFA King of the hill, you need to stand on a point for an accumulative 60 seconds to win
- Bomb - TDM arena, red team is attacking bomb points, blue team is defending them. To cap a point, stand on it for 10 second, to defend a point, stand on it for 10 seconds.
- FFA - Every one for themselves, in a stock FFA match, users have 4 lives, the last one alive wins
- Spleef - Players attempt to break blocks below their opponents to kill them. Last one alive wins
- Hunger - Based off of the popular book/movie, players spawn in a large arena and fight to the death using materials they find in the wild. Last player alive wins
- Infect - 1 player spawns as the "infected", their goal is to kill all the "living"
- CTF - Players are split into two teams. The goal is to capture the other team's flag and bring it back to their own base
SwornGuns
UltimateArena works great with SwornGuns! Most of the prebuilt classes contain ready-to-fire guns! Download it here: http://dev.bukkit.org/bukkit-plugins/swornguns/
Development Builds
Development Builds can be found at our Continuous Integration server. These builds are not approved by the BukkitDev staff and are to be used at your own risk
https://ci.dmulloy2.net/job/UltimateArena/
Donations!
If UltimateArena has made a significant impact on your server and you feel like donating, click the button below! (Please do not donate more than you can afford!)
Bug Reporting
If you happen to find a bug, create a ticket following this template:
- Provide a DETAILED description of your problem and how it came about, as well as all (if any) steps taken to remedy the problem.
- Provide any RELEVANT stack traces or error logs (use pastebin or I will delete your ticket)
- Provide what version of UltimateArena and Bukkit/Spigot you are using (Please provide the full version string, found with /ua version and /version)
- Provide any other relevant information.
Before Reporting
- Check the FAQ for an answer to your problem
- Check the Development Builds, often times your problems are already solved!
- Make sure you are running the latest Bukkit/Spigot build
Notes
- Support will not be given for any of the following: Offline Servers and Servers running ancient versions of either Bukkit/Spigot or Java.
- UltimateArena has been fully tested (as well as built with) with the latest builds of both Java and Bukkit.
@craftik7
Does it load before or after multiverse?
Hey, I tried latest dev builds + latest Spigot and Multiverse but the arenas in other worlds wont load, sorry. Only arenas that ARE loaded are events in the main world.
Edit: The console output:
@jacob_vejvoda
Why wouldn't they?
@dmulloy2
Yes its just the red flag.
Also will the newest dev builds work on 1.6?
Development on 2.6 has begun! Notable changes so far: Fixed Essentials and CTF errors, lots of cleanup and organization, and a lot more. If you are getting errors, chances are they're fixed in 2.6. You can grab the latest dev build, but keep in mind it's not approved by BukkitDev (Not that there's anything bad in there, I'm required by the staff to add that disclaimer)
In all my CTF arenas, the blue flag can't be picked up, how can I fix this? :)
@Joeyanez97
Do you use 1.5?
ok im am trying to install this plugin on my server we installed everthing but when we are done setting the lobby and arena spawn points and we go to join it says to stand still for 3 sec and put the player in gm 0 and ends the round idk whats happening but I really need help and all the maps and lobby are in the same world but idk
@jacob_vejvoda
Is it just the red flag?
I have a server with UA on it, and in one of my CTF arenas the red flag can't be picked up.
Any idea why?
Also my server IP is vcraftbros.mcpro.co, maybe you could add it to the Unofficial UA server list?
@sharqman
Yeah, I agree that a boss would be cool... I'll think about it. The skeletons not having bows is a Minecraft bug, I haven't found a way to get around it.
@Selsonor13
@ProdigalWarrior
Any console errors?
@alexrs98
If you don't define a permission in a class file, it just assumes everyone can use it.
@fuzypoo
They are only shown to players. If you are referring to vanilla minecraft messages, that's not part of this plugin. I haven't figured out how to effectively utilize the scoreboard api, but the current ingame leaderboard is /ua info. Class signs are just the classname lower case on the first line of a sign in an arena, I'm pretty sure there's documentation on that.
@RCKing57
I don't know how CrackShot works, so I can't help you there.
Great plugin! Would be awesome if you could add more customization for the mob arena though, specifically the waves. Would love to add something like the wither or enderdragon as a final boss(removing the egg/pedestal and nether start ofc). Also I noticed that skeletons didn't have bows D:
Hi,I recently got this plugin and its a GREAT plugin. But every time a join a Arena It says arena has concluded.It never sends me to the arena either. Is this a bug or am i not doing something right. Thanks for the help;]
Hey I am really looking foward to using this plugin. Sadly, everytime i try to set up a game for my 1.6.2 and then try to join it it tells me as soon as we join that the match has been concluded. We have and up to date bukkit version and I am not sure what else the problem would be. Do i have to give out perms?
no permission nodes for classes? This means that a user can not grab a class. thankss
@RCKing57
I figured out a way to use Crackshot with this plugin! I use SignShop to make classes so all you have to do is put the guns in a chest then connect it to a sign! All you have to do is put the class sign inside the arena where the players spawn! It will take away the UA class that you have and equip you with the class you put on the sign :D Unfortunately, he said he would have to re-write the plugin for custom classes involving others plugins besides essentials.
Hey, dmulloy! The players on my server really enjoy this plugin! I would like to suggest a few features, though!
- Make all messages like "(person) has been killed by (person)" only appear in the arena and not in the public chat. - An in-game scoreboard so both teams know the score (such as TDM) (I will try to use a scoreboard plugin if this feature will not be added) - Make class signs (You might have this, but the page for it has almost nothing on it haha)
Thank you for taking the time to think about these features!
Also, there seems to be a bug where it says both teams win after TDM.
Can you also add support for CrackShot so you can use CrackShot guns for classes or is that already possible?
Hello, it happens that if you use a class with an effect before starting the match, and change to a second class that has another effect as well, you get to keep both effects, from the first class and the actual second one. Is there a way to fix this? Thanks for making this plugin :)
The losing team does not lose their helmet at the end of a game.