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It would kick ass if there was an option in the config to set it so that each player can have only 1 home per world. I know this can be done by limiting it, but listen to this.
If that was created, then you can enable auto-completion of /home <partialPlayerName> because you only have 1 home per world, and those homes wouldn't have names (unless you had an option to also allow people to /home nether|the_end|normal).
In lamens terms:Create a config so there's 1 home per world for each player. If this is enabled, auto-complete would work for admins if they wanted to go to someones home in that world by doing /home <partialPlayerName> instead of having to write out the full name.
Other than this one thing, I am loving the 'default' portion you added if they only have 1 home.
Let's see what we can do. :)
Thinking of a better way here:
Add a toggle to have default homes be per-world, so that /home always takes you to the current world's default home. If it doesn't exist, and the player has permission to warp cross-world, then that player will be taken to the default home in the main (first) world.
This would mean having to name default homes not just "home" but after the worldname (or possibly ID). Problems will arise when people change between the two settings, however, I see name conflicts being an obvious issue.
As for /home <partialPlayerName>, that wouldn't need any major changes at all. As long as the partial name is not part of one of your homes, it's trivial to add a name guessing function for players. I can slip in this change before v1.4 release most likely.
Ah, of course, I overlooked the age-old problem with name completion: offline players.
Say we have two players: Bob and Bobette
If Bobette is online, but I want to warp to Bob's home, and I do /home Bob, name completion would mean I would always be forced to warp to Bobette's home.
We can work around this, most likely through yet another command, but that just creates more typing for someone who simply wants to teleport to Bob's home.
@ks07: Go
I like this idea a lot!
If we do '/home Bob' and Bob and Bobette are players, that should go to Bob's home by default because of his exact name. Now if we did '/home Bo', perhaps it would prompt saying 'Multiple homes select: Bob, Bobette'.
Not sure if it would be helpful to make it default to the home of a player that is online though. However, if the player isn't invited to Bob's home when you do '/home Bob' it should check to see which homes you have access to and go from there.
I feel like restructuring the internal home storage in 1.6, so this might come about naturally then. Should make world-specific limits enforceable too.
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