uCarsRace
From the author of ucars...
Description
Race cars around racetracks with your friends in an F1/Nascar/Circuit style way! If you prefer Mario Kart game-play then click here.
This plugin is an addition to UCars and is a system for F1/Nascar/Circuit style racing with.
The system allows you to create racetracks that can be raced upon in an automated way. Efficient and Sleek!
Features:
- Automated race queues!
- Full race handling and win detection!
- Stops players cheating!
- Fully automated!
- Multilingual! (lang.yml)
- Configurable!
- Fun!
uCarsRace adds a sleek way to automate car racing with ucars! The users can join 'race queues' for the track they wish to race on and when the track is available the waiting players will be automatically put on the track and shown a countdown. When the countdown gets to 0, the cars go around the track completing a set number of laps. The plugin keeps track of what lap they are on using checkpoints, etc... When the leading car crosses the finish line. The race is over and that person is announced the winner. The players then get teleported out of the arena ready for the next set of players to race.
Commands & Permissions
<....>=Compulsory (....)=Optional
Commands | Permissions | Description |
---|---|---|
/raceadmin create <Trackname> <laps> | ucarsrace.raceadmin | Creates a track with the given number of laps |
/raceadmin delete <Trackname> | ucarsrace.raceadmin | Deletes the track |
/raceadmin list (page) | ucarsrace.raceadmin | For admins to view available tracks |
/raceadmin races (page) | ucarsrace.raceadmin | For admins to view currently running races |
/raceadmin end <RaceTrack> | ucarsrace.raceadmin | For admins to force the end of the race currently on <RaceTrack> |
/raceadmin endall | ucarsrace.raceadmin | For admins to end all current races |
/raceadmin setlaps <TrackName> <Laps> | ucarsrace.raceadmin | Sets the number of laps for a track to use |
/urace list (page) | ucarsrace.race | For players to list available tracks |
/urace join <trackname>/"auto" | ucarsrace.race | Players can join specific tracks or autojoins an available track |
/urace leave | ucarsrace.race | Players can leave the race or queue they may be in |
/urace queues | ucarsrace.race | View all current queues |
See in action
To see this plugin in action visit the CircaCraft Minecraft server:
Installation/Setup
Installation
- Make sure you have all the Requirements! (Important!)
- Stop your server
- Put Ucars, Protocollib, Vault(Optional) and Ucarsrace into your "Plugins" folder
- Start the server
- Enjoy!
Setup
- Do /raceadmin create <Trackname> <laps>.
- Follow the setup wizard! -But make sure you get this bit correct:
- So easy? Yeah :)
The wand ID is a stick! Not a wooden axe!
Donate
Join Sign
- Line 1: [uCarsRace]
- Line 2: Join
- Line 3: <Trackname> or Auto
- Line 4:
Note: if you set it to Auto, it will search for available race tracks
Leave Sign
- Line 1: [uCarsRace]
- Line 2: Leave
- Line 3:
- Line 4:
List Tracks Sign
- Line 1: [uCarsRace]
- Line 2: list
- Line 3:
- Line 4:
Queue/Join sign
- Line 1: [uCarsRace]
- Line 2: queues
- Line 3: <Trackname>
- Line 4:
Note: If players right click this sign, it'll add them to a queue for that track
Donate
Requirements
To run, uCarsRace requires a few other plugins before it can function. These are:
- uCars - http://dev.bukkit.org/bukkit-plugins/ucars/
- ProtocolLib - http://dev.bukkit.org/bukkit-plugins/protocollib/
(Vault may be required soon if/when cash rewards are implemented)
TODO/Upcoming features
Ones striked out are completed and will be implemented next update
- ?? Suggest!
Bugs/Feature Ideas
To submit feature ideas or report bugs please create a ticket!
Recommended Plugins
UltimatePluginUpdater, the easy way to keep all your plugins up-to-date with ease! - http://dev.bukkit.org/bukkit-plugins/UltimatePluginUpdater/
MarioKart, a great Mario Kart plugin that makes use of ucars' great features! If you prefer this style to the F1 of this plugin then forget this and click the link! - http://dev.bukkit.org/bukkit-plugins/MarioKart/
UcarsTrade, the official plugin for a more extensive car system ideal for RPG servers with different speed and specs of cars, custom recipes, trading and more! - http://dev.bukkit.org/bukkit-plugins/ucars-trade
uPlanes, a brilliant plugin, similar to uCars, which adds uPlanes to the game! All is fully compatible and, alike to uCarsTrade, is survival friendly! Want some cool, upgradeable planes? Get this! - http://dev.bukkit.org/bukkit-plugins/uplanes
Source code(please replace with img)
The source code for uCarsRace is at Github Source
Ucarsrace by storm345 | 2013
Page documented by SeaBoiii
Hi there, Made a track and set all there was to set, but when we enter a race, we appear at our starting positions on foot, not a car to be seen. We can actually finish a race on foot so all checks seem to be working fine, except the evident lack of wheels. Running a craftbukkit 1.6.4 R2.0 with the lastest UCarsRace V3, uCars v15.2 and the protocollib V3.1.0. We can drive carts and I get no errors during startup or during gamestart in any log whatsoever, so I'm a bit stumped here about how to fix this seemingly excellent plugin.
from the console log :
Hope you can help me out here :)
@DaBigTing
Aka. The track exit you set during its creation.
Wen u do /urace leave it tps u to some random place
@clapybanana
Yes, we have a new 1.7 race engine on MarioKart (link above) and that will come to here soon-when it is complete and tested.
Will this be updated soon to 1.7.4 or 1.7.2 + , because i would love to use it on my christmas map :D
@ImminentFire
Not at the moment although this feature is being added to Mariokart soon and will follow on here after.
Is it possible to do the race with 1 person?
@ToadOf72
What browser and device are you using?
I can't dolwload it.
@ToadOf72
Which link?
The link is death ... Fix it plz
@bvm1228
They should be in the same world because Minecraft doesn't like spawning Minecarts in unloaded chunks!
The lobby for races is in a different world than the race tracks.
@bvm1228
Is the track lobby near the starting grid?
I know how to setup a track and everything works but when the people spawn in they still don't have a cart.
@bvm1228
You need to do /urace join < track> and you need a minimum of two players. To create < track> you need to do /raceadmin create <TrackName> <Laps> :D
I have tried numerous times and there are no errors. So I don't know what the problem is.
@bvm1228
Post a ticket with an error log. There should be an error
When I start the game their are no cars. I have the uCars plugin installed but they still won't show up. How do I make the cars appear?
@momzlilmonsters
Fixed