UberForest 2.2.1

Details

  • Filename
    UberForest.jar
  • Uploaded by
  • Uploaded
    Aug 5, 2013
  • Size
    36.18 KB
  • Downloads
    4,104
  • MD5
    b51a0c0369a8b04c1e3b3a72c28ab164

Supported Bukkit Versions

  • CB 1.6.2-R0.1
  • CB 1.5.2-R1.0
  • 1.4.6

Changelog

2.2.0

  • Update to new 1.6.2 R02 Dev Build

2.2.0

  • Update to new 1.6.2 Dev Build

2.1.0

  • Update to new 1.6.1 Dev Build

2.0.4

  • Update to new Beta Build

2.0.3

  • McStats Updated to most recent version.

2.0.2

  • Added Cobblestone Walls(mossy as well), Nether Fence, Jack O Lanterns, Iron Fence and Redstone Lamps to the list of overcrowding materials!
  • Small comment update in config referencing Dev site for the above items.

2.0.1

  • UberForest updated to latest Bukkit Dev Build again :)
  • Minor config tweaks to make forests a bit less aggressive when using the initial defaults.

2.0.0

  • UberForest updated to latest Bukkit Dev Build!

1.1.0

  • UberForest updated to latest Bukkit RB!

1.0.5

  • Major bug fixed! It affected Spruce and Birch trees which were being forced to grow either Uber or not at all! This has now been fixed... Please update!

1.0.4

  • Changed the reload command from /reloaduberforest to /UberForest Reload

1.0.3

  • Major Bug inhibiting Uber Jungle (2x2 Sapling planting) and Large Oak trees to grow, causing massive sapling spread fixed. - Thanks lastrachris!
  • Improved Overcrowding checks before placing a sapling. The following blocks prevent a sapling from being planted if found anywhere within it's overcrowding radius.
    • Fences,
    • Fence Gates,
    • Crops
    • Glowstone
    • Torches
    • Logs
    • Cobblestone
    • Smooth Brick
    • Saplings
  • Internal Debugging system overhaul. Possible Debug Spam Fixed (oops!)

1.0.2

  • Added Min/Max elevation for forest spreading.
  • More code re factoring to accommodate changes in upcoming version.

1.0.1

  • Small update to improve spruce and birch checking efficiency.
  • Some code re factoring to accommodate changes in upcoming version.

1.0.0

  • Official Release! REGENERATE YOUR CONFIG :) Old configs will work, but you'll be missing out on the new features!
  • Biome Specific growth factors added. Highly configurable for every single Biome in Minecraft!
  • /ReloadUberForest will reload the the plugin and config settings. No more full server reloads needed! Console and OP command only.
  • Code re-factoring/optimization for sapling generation.
  • When Giant Oak trees spawn naturally they are considered "Uber" and will spawn additional saplings (if configured) like other Uber trees.
  • When Giant Jungle trees spawn naturally they are considered "Uber" and will spawn additional saplings (if configured) like other Uber trees.
  • Regular Swamp trees now spread saplings.
  • Regular Jungle trees now spread saplings.
  • Framework for "Sharks with lasers" code laid out.

0.1.4

  • Optional World Inclusion list. Regenerate config if you wish to include/exclude certain worlds :)
  • Minor Rounding error fixed for UberBirch tree collision detection

0.1.3

  • Compiled with Java 6 instead of 7!
  • Added Hookup to MCStats
  • Added Overcrowding checks. You can now configure how dense a forest may grow.
  • Config File comments and variables updated. Please allow the plugin to recreate your config.yml!

0.1.2

  • Optimized Sapling Code (>50% more efficient now)

0.1.1

  • Bug with sapling at base of tree fixed.
  • Default Config file tweaked to less aggressive settings.

0.1.0

  • Initial Release of UberForest
  • If you were using UberSpruce please remove the plugin and config before installing this one!
  • Regenerate your config if upgrading prior to 1.0.0
  • Please learn this plugin before increasing growth rates! Forests can grow exponentially with the higher settings.
  • This plugin may cause extreme fun with forests :)