TTT v0.9.3


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    Jan 17, 2016
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Supported Bukkit Versions

  • 1.8.1
  • CB 1.7.9-R0.2


View this release on Github


TTT v0.9.3 addresses another issue regarding detective assignment.


TTT v0.9.2 addresses an issue with the /ttt import command.

Bug Fixes

  • Fix /ttt import throwing an exception when passed the name of an existing arena


TTT v0.9.1 addresses bugs present in the initial 0.9 release.

Bug Fixes

  • Fix a detective always being assigned despite config settings
  • Fix bodies (chests) not always being rolled back


TTT v0.9.0 "Alicia" adds several new gameplay features and administrative commands, simplifies configuration, and overhauls several internal backends.

New Features

  • Add post-round period
  • Display remaining round time on scoreboard
  • Add DNA decay feature
  • Add time-since-death clock to bodies
  • Add discreet body searching via sneaking
  • Localize body inventories on per-player basis
  • Add chat prefix to distinguish spectators from killed players
  • Automatically delete remaining legacy storage files from data folder on load
  • Add partial no_NO, pt_PT, tr_TR, and lol_US locales

New Commands

  • /ttt slay - slays a given player
  • /ttt respawn - respawns a given player into a round
  • /ttt role - displays the role of a given player
  • /ttt roles - displays the roles of all players in a given round
  • /ttt forceend - forces a round to end, skipping the round-end period and immediately resetting its arena
  • /ttt reload - reloads the configuration from disk


  • Change default crowbar damage from 6 to 5
  • Change default ammo given to players from 40 to 55
  • Overhaul permission model to improve UX
  • Revamp documentation in config.yml
  • Replace multiple hacks/workarounds with calls to Flint API methods
  • Update localization
  • Bump Flint dependency to 1.1 (API revision 2)

Removed Features

  • Remove time-related broadcasts
  • Remove scoreboard-related config options
  • Remove previously deprecated permission nodes
  • Drop support for Bukkit versions prior to 1.7.8
  • Remove special join messages for normal testers and translators (it was too much to reasonably keep track of)

Bug Fixes

  • Fix chest type selection on body creation
  • Fix traitor/detective ratio clamping
  • Fix DNA scanner identifying body without searching
  • Fix players being able to receive damage before round start
  • Fix karma being reset to 0 for spectators on round end

Internal Changes

  • Overhaul scoreboard backend
  • Overhaul body backend
  • Overhaul command backend
  • Generate body inventories on-demand (rather than storing them in the physical chest)
  • Refactor player interact and death event handling to be more sane
  • Centralize several magic metadata keys
  • Refactor command classes into new packages
  • Refactor helper classes into new packages