v0.9
Details
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FilenameTorchArrow.jar
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Uploaded by
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UploadedMar 7, 2012
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Size32.91 KB
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Downloads23,870
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MD5ad3caa52e0e77a5ca2eca23541fa45f7
Supported Bukkit Versions
- CB 1.2.5-R1.0
Changelog
Version 0.9
- Supports CraftBukkit RB 1.2.5-R1.0
- Bow charging supported
- Arrows can set blocks on fire (check out the setting in config-file and the new permission setting (torcharrow.setBlockOnFire)
- Added light effect that follows the player
- Rewrote the config-file: - Each arrow type can now be customized much better! (e.g bows now have separate delays) - Added some new settings
- Added new permission-setting: torcharrow.setBlockOnFire
- Refactored the whole code and made some big changes under the hood.
- Flare arrow has now impact light radius that can be changed in the settings
- If flare arrows are spammed too much on the same area, some blocks may stay lit after the flares are burned out. The glow can be removed afterwards by shooting a new glowing arrow on the area. One should use flare arrows in more relaxed game play, not in all-out war.
- If a glowing arrow is shot into water, a faint glow will remain on the bottom after the arrow is died out. This bug is most probably related with this vanilla minecraft bug: http:www.minecraftwiki.net/wiki/Known_bugs#Torches (at torches under water section)