TorchArrow v0.6 [1060]

Details

  • Filename
    TorchArrow.jar
  • Uploaded by
  • Uploaded
    Aug 29, 2011
  • Size
    18.28 KB
  • Downloads
    1,251
  • MD5
    a00791818b36eef3927e20e503e3cba0

Changelog

Version 0.6

  • Added ability to set entity on fire by chance (that is defined in config) with torch arrow
  • Added smoother lighting effect that can be enabled from config
  • Added a new command for reloading the config file in-game (usage: /torcharrow reload). By default the ops can use the command.
  • New permissions:
    • torcharrow.burn: Allow/disallow player to set target on fire (by x percent chance defined in config)
    • torcharrow.redstone: Allow/disallow redstone torches to be spawned.
    • torcharrow.torch: Allow/disallow normal torches to be spawned.
    • torcharrow.reloadcmd: Allows player to use "/torcharrow reload" in game to reload config.
    • torcharrow.torches: Enables both torch arrow types. (default true)

Sometimes blocks on the surface area may stay illuminated if a torch arrow has been used in day time. However, this can be easily "fixed" by changing a block (by breaking or placing a new block) near the light area so the chunk will reload.