PropHunt
Prophunt
Description
PropHunt or Hide 'n' Seek or Blockhunt is the original Minecraft port of the CSS,Cod4, GMod,TF2 (As well as other games) mod "PropHunt". Prophunt was made by Tomski before the amazing "Hide N Seek" minigame by Hive.mc. It is a game of hide and seek, where the hiders are disguised as "props" or in this case...... Minecraft Blocks! Players are given a choice if they want to be a Hider or Seeker (New!). Hiders find a nice suitable place and Block Lock at that location. Seekers will then try and find the Blocks for a certain amount of time. For every hider kill, the round timer goes up! If the round timer ends up, the hiders won. If there are nor more hiders, the seekers won. For every winning, you will receive coins to be used in the shop to buy certain disguises or tickets!
Features
- Insanely customizable, any armour, enchants and effects!
- Completely customizable shop ideal for donators!
- Change/translate any in game message!
- Full Bungee support with join Signs!!
- DisguiseCraft and LibsDisguises support!
- Standalone PropHunt currency! (MySQL)
- Vault currency support
- All dem permissions!, let specific groups/players be able to join and host matches
- Configurable Item list to be able to disguise as any Minecraft Block!
- Configurable time limit for Seekers, including damage intervals
- Inventory, Armour and XP saving and restoring
- TAB Scoreboard!
- Can be fully automatic and dedicated
- MULTIPLE MAPS
- Config each arena separately
- Use Mob disguises too!
- Hit markers and sounds
- Configurable lives!
- MOTD support!
- Max player support!
- Scoreboard
- Dispatch commands after certain number of games
Commands & Permissions
Most Important Permission - permission: prophunt.prophunt - Allows players to do any prophunt command!
Command | Description | Permission |
---|---|---|
/prophunt or /ph | Shows the list of commands | prophunt.prophunt |
/ph kick <player> | Kicks <player> from the game | prophunt.hostcommand.kick |
/ph host | Starts to host a game of PropHunt | prophunt.hostcommand.host |
/ph start | Starts the game of PropHunt | prophunt.hostcommand.start |
/ph stop | Stops the current game of PropHunt | prophunt.hostcommand.stop |
/ph join | Join in the game being hosted | prophunt.command.join |
/ph leave | Leave the current game | prophunt.command.leave |
/ph spectate | Spectate the current game | prophunt.command.spectate |
/ph status | Show the status of the match | prophunt.command.status |
/ph setup <ArenaName> | Setup the Arena! | prophunt.admin.setup |
/ph delete <ArenaName> | Delete the Arena! | prophunt.admin.delete |
/ph configreload | Reloads the config | prophunt.admin.configreload |
Command Ingame | prophunt.admin.commandoverride | |
Bypass join limits | prophunt.joinoverride | |
-- | NEW | -- |
/ph chooser | A gui to select Block Disguises (Also found in /ph shop) | prophunt.command.chooser |
Block ID per permissions for block chooser | prophunt.blockchooser.<blockid> | |
Blocks with meta values | prophunt.blockchooser.<blockid>-<blockdamage> | |
/ph shop | Opens up the Shop GUI (Block Chooser included) | prophunt.command.shop |
/ph currency <player> give <amount> | Gives a certain player a certain amount of the currency | prophunt.currency.give |
/ph currency <player> remove <amount> | Removes a certain amount of the currency of a certain player | prophunt.currency.remove |
/ph currency <player> set <amount> | Sets the amount of currency to a certain player | prophunt.currency.set |
/ph balance | Check your balance | prophunt.currency.balance |
Jenkins, Github & IRC
Jenkins | Github | Live Support |
---|---|---|
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Notice
- For bug reports or fixes for common problems take a look at the FAQ page.
- Don't spam with your error here !
- If your error is not found there, you could create a Ticket
- For a list of ideas and suggestions take a look at the Todo page!
- If you would want to give us suggestion, you could leave a message here!
- Feel free to leave a message here!
(If you would want to help us, liking our comments is good enough or maybe drop a rating /10!)
Please do not post Bugs and errors in the comments below! Please create a ticket! We do seek your understanding!
Prophunt made by Tomskied | 2012
Page documented by SeaBoiii
Wath is a Version? Plis
inventory restore problem :(
git-Spigot-1.7.2-R0.3-122-gb58e277 (MC: 1.7.2) (Implementing API version 1.7.2-R0.4-SNAPSHOT)
PropHunt v1.44
@SmashPie
You have to add those sections yourself, you need to be careful to parse it correctly, right number of spaces ect. If you change it and its not working, pastebin the config that you are trying and I can help you out with it.
I can't seem to figure out how to set up custom configs for each arena. Under CustomArenaConfigs, usingDefault: false appears not to do anything. Is this option supposed to create a whole new .yml file? I tried copying the usingDefault:false example you had on your setup page, and suited it to my needs, but that didn't work either. I don't understand how Custom Arena Configs work. Please help if this doesn't bug you. Thanks!
@TwinGFX
Sounds like you are getting errors, please post a full ticket :)
@Mysticforce12345
When DisguiseCraft as something running with 1.7.5 I can, PropHunt rarely breaks between versions, its DisguiseCraft that is always forced to break. Once you get a disguisecraft for 1.7.5 prophunt will most likely run fine with it.
Seems like theres a bug that players lose the items they first joined with upon exit ? and also, The /ph shop doesnt seem to wanna work and the blocks i have set in my config are diffrent from the ones to choose from in /ph chooser or /ph loadout
Please update to 1.7.5 please!
Suggestion: Make it so death messages inside the PropHunt game aren't showed to the entire server. (I'm not using bungee)
@chsedv
Sounds like you're using one of the faulty builds of ProtocolLib on the Jenkins server (#218 - #221). I recommend either upgrading to #222, or downgrading to ProtocolLib 3.2.0 on the BukkitDev servers.
You should only use development builds if you can accept these kinds of random issues. Otherwise, stick with stable BukkitDev builds!
@DanSpedey
You already can, e:pig for example.
@lalo5
Please create a ticket, startup is required. Also use pastebin.com for errors :)
i got the followed error:
[15:44:53] [Server thread/INFO]: lalo5 issued server command: /ph [15:44:53] [Server thread/ERROR]: null org.bukkit.command.CommandException: Unhandled exception executing command 'ph' in plugin PropHunt v1.43 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:175) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at org.bukkit.craftbukkit.v1_7_R1.CraftServer.dispatchCommand(CraftServer.java:683) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.PlayerConnection.handleCommand(PlayerConnection.java:952) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.PlayerConnection.a(PlayerConnection.java:814) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.PacketPlayInChat.a(PacketPlayInChat.java:28) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.PacketPlayInChat.handle(PacketPlayInChat.java:47) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.NetworkManager.a(NetworkManager.java:146) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.ServerConnection.c(SourceFile:134) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:655) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:250) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:545) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:457) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] Caused by: java.lang.ExceptionInInitializerError at me.tomski.utils.PropHuntMessaging.<clinit>(PropHuntMessaging.java:14) [?:?] at me.tomski.prophunt.PropHunt.onCommand(PropHunt.java:338) [?:?] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] ... 13 more Caused by: java.lang.NullPointerException at me.tomski.language.LanguageManager.getMessageFromFile(LanguageManager.java:96) [?:?] at me.tomski.language.MessageBank.getCfgMsg(MessageBank.java:111) [?:?] at me.tomski.language.MessageBank.<clinit>(MessageBank.java:7) [?:?] at me.tomski.utils.PropHuntMessaging.<clinit>(PropHuntMessaging.java:14) [?:?] at me.tomski.prophunt.PropHunt.onCommand(PropHunt.java:338) [?:?] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] ... 13 more
Can you make it so players can disguise as mobs?
i can't do /ph setup and the arena name
it does not give me the blocks
@chsedv
If you cant be bothered to fill out a ticket properly, I cannot help you.
@DanSpedey
Yes you can, its in the custom configs per arena, you put in block disguises there too.
@Tomskied
bad support of plugin........................i never use this! bye
Can you make it do different blocks per an arena?
@chsedv
There is no useful info there. Read the ticket template, see an example here: http://dev.bukkit.org/bukkit-plugins/tomskiesprophunt/tickets/169-players-keeping-items-between-and-in-new-games/
Look at their ticket.
@Tomskied
have now create a new ticket with all Infos.
@chsedv
You aren't filling out the ticket properly, you are deleting everything and posting information that is not helpful. That is why they are being marked as invalid.