TNAPVP-1.2.6 Beta
Details
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FilenameTNAPVP-1.2.6-SNAPSHOT.jar
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Uploaded by
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UploadedMar 25, 2015
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Size20.62 KB
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Downloads163
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MD5d693f6771a60a4512ebef72182d0156e
Supported Bukkit Versions
- 1.8.1
Changelog
Latest Changes (1.2.6)
- Added a spawn option for your team.
- If the team you join has a spawn set, you are automatically teleported to the spawn point when you join the team.
- This needs testing/to be fleshed out so players can keep going back to the spawn point.
- If you find any bugs, let me know! Crashes, etc, all important. This hasn't been thoroughly tested (hence BETA).
Previous Updates
1.2.4
- Team chat looks a LOT neater now (ooo, pretty colors).
- Fix a bug reported where Arrows fired from team-mates could still cause damage.
If there's enough interest in the Team Leader option (vote for the ticket and comment), I'll add it for 1.3.0.
I will improve the efficiency of the new /tc command, I really don't like what I had to do to get it working for OPs.
1.2.2
- Team Chat! Join a team, then use /tc
- OPs (and those with tnapvp.*) see all team chat
- This will interfere with other plugins that use the /tc command
- Notifications added when a player either joins or leaves the team you're on
1.2.0
- You'll notice teams are sorted alphabetically. Its there on purpose. (5% Efficiency gain!)
- Player names in each team are sorted alphabetically. Serves no real purpose, just cosmetic
- Some commands are missing from /tnapvp help. Like /tnapvp add [team] [color]. Took them out to make the help menu easier to read
- Added a rename option (OPs only). /tnapvp rename [teamtochange] [newteamname] <[color]> ([color] optional, default is white)
- Cannot rename a team to the same name or an existing teamname
- If you want to change team color, rename the team (to something random), then rename the team again with the proper name/color combination
- Speaking of color change, [color] accepts '&codes' now too, so /tnapvp add Aqua aqua is the same as /tnapvp add Aqua &b
- Fixed the out of place comma appearing at the end of team lists
1.1.6
- When you try to switch into a locked team, you are no longer kicked from your current team (though you probably should be, traitor!)
- Removed '(*) Indicates locked team' message if there are no locked teams from /tnapvp list.
- Added permission tnapvp.unlock to tnapvp.host. It made sense in the long run, so the 2 commands tnapvp.host doesn't get happen every server reset anyway (reset, remove team)
1.1.5
- Worked out how the permissions work
- Added tnapvp.host permission that allows you to set up, but not clean up (access to all except unlock, remove, reset)
- Slight code changes to make code easier to read/understand
1.1.0
- Added a Team lock/unlock system, to prevent players joining a team with /tnapvp join [teamname]
- This does not prevent /tnapvp join [teamname] [playername] so you can still add people in
- Added a Add/Remove Team option, allowing OPs to create their own custom teams (should you feel color names inadequate)
- Remember that TNAPVP is non-permanent, so every /tnapvp reset, server /reset or /reload will give you back the original 6 teams.
- You can add a color to your team when you created it by /tnapvp add [teamname] [color] (bukkit: red, green, dark_cyan, light_purple, etc)
1.0.0
First beta release to general public
- Message indicating you're already part of the team if you try to join the team you're already in
- Permissions have a standard state, see caveats
- Fixed a few formatting errors
No outstanding issues with this release. Feel free to raise tickets if something isn't working.