TNAPVP
Details
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FilenameTNAPVP-1.1.6-SNAPSHOT.jar
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Uploaded by
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UploadedJan 14, 2015
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Size13.07 KB
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Downloads149
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MD5b1793f4bdb9be1e8e9e2561053afd725
Supported Bukkit Versions
- 1.8.1
Changelog
Latest Changes (1.1.6)
- When you try to switch into a locked team, you are no longer kicked from your current team (though you probably should be, traitor!)
- Removed '(*) Indicates locked team' message if there are no locked teams from /tnapvp list.
- Added permission tnapvp.unlock to tnapvp.host. It made sense in the long run, so the 2 commands tnapvp.host doesn't get happen every server reset anyway (reset, remove team)
Previous Updates
Latest Changes (1.1.5)
- Worked out how the permissions work
- Added tnapvp.host permission that allows you to set up, but not clean up (access to all except unlock, remove, reset)
- Slight code changes to make code easier to read/understand
1.1.0
- Added a Team lock/unlock system, to prevent players joining a team with /tnapvp join [teamname]
- This does not prevent /tnapvp join [teamname] [playername] so you can still add people in
- Added a Add/Remove Team option, allowing OPs to create their own custom teams (should you feel color names inadequate)
- Remember that TNAPVP is non-permanent, so every /tnapvp reset, server /reset or /reload will give you back the original 6 teams.
- You can add a color to your team when you created it by /tnapvp add [teamname] [color] (bukkit: red, green, dark_cyan, light_purple, etc)
1.0.0
First beta release to general public
- Message indicating you're already part of the team if you try to join the team you're already in
- Permissions have a standard state, see caveats
- Fixed a few formatting errors
No outstanding issues with this release. Feel free to raise tickets if something isn't working.