TNAPVP

Details

  • Filename
    TNAPVP-1.1.6-SNAPSHOT.jar
  • Uploaded by
  • Uploaded
    Jan 14, 2015
  • Size
    13.07 KB
  • Downloads
    149
  • MD5
    b1793f4bdb9be1e8e9e2561053afd725

Supported Bukkit Versions

  • 1.8.1

Changelog

Latest Changes (1.1.6)

  • When you try to switch into a locked team, you are no longer kicked from your current team (though you probably should be, traitor!)
  • Removed '(*) Indicates locked team' message if there are no locked teams from /tnapvp list.
  • Added permission tnapvp.unlock to tnapvp.host. It made sense in the long run, so the 2 commands tnapvp.host doesn't get happen every server reset anyway (reset, remove team)

Previous Updates

Latest Changes (1.1.5)

  • Worked out how the permissions work
  • Added tnapvp.host permission that allows you to set up, but not clean up (access to all except unlock, remove, reset)
  • Slight code changes to make code easier to read/understand

1.1.0

  • Added a Team lock/unlock system, to prevent players joining a team with /tnapvp join [teamname]
    • This does not prevent /tnapvp join [teamname] [playername] so you can still add people in
  • Added a Add/Remove Team option, allowing OPs to create their own custom teams (should you feel color names inadequate)
    • Remember that TNAPVP is non-permanent, so every /tnapvp reset, server /reset or /reload will give you back the original 6 teams.
    • You can add a color to your team when you created it by /tnapvp add [teamname] [color] (bukkit: red, green, dark_cyan, light_purple, etc)

1.0.0

First beta release to general public

  • Message indicating you're already part of the team if you try to join the team you're already in
  • Permissions have a standard state, see caveats
  • Fixed a few formatting errors

No outstanding issues with this release. Feel free to raise tickets if something isn't working.