TimeSpawner
What is it?
Always wanted to spawn a number sure mobs at a time/place determined by you. Then this plugin is for you This plugin will spawn MOB's on determined time and amount defined by you.
Example: If you want to spawn 15 zombies on a determined location each 60 seconds. Don't forget, plugin will just start the time count after all previously mobs are dead.
Features
- Set spawn of mobtype with time and amount
- Set area spawn of mobtype with time and amount ( spawn randomly )
- File save editable ( yml )
- Don't spawn nothing if player is not near
- Mobs die if player not near
- Prevent lost of track ( how many mobs already spawn ) by restart/shutdown
- Auto-pull or manual mob pull back if get to far away
- Settings define by mob or global
Planned
- Add economy for players to buy spawners
- Add language file
- Add disable/enable spawner
- Add over then 1 mobtype per spawn
- Add command to force spawn
- Add command to disable/enable spawn
- Add timer for player get xp from spawners
- Add Monster drop xp
- Add Custom config to each mob
- Add spawn the mobs around a configurable range from online players
Randomly Area Spawn
- Use command "/sp wand" with your hands free and you will receive special stick
- Left Click on First Block
- Right Click on Second Block
- Use command "/sp setspawn <spawnerName> <typeMob> <quantity> <time>"
Done ! Now the mobs will spawn at this area
Timer Sign
Only allow 1 sign for each spawner - Set Sign with :
Line 1 : [TimeSpawner]
Line 2: <spawner_name>
The quantity and mobtype will show on line 3 and the timer will show on Line 4
Permissions
- tsp.admin ( All permission )
- tsp.setspawn ( For spawn )
- tsp.delspawn ( For delspawn )
- tsp.spawners ( For spawners )
- tsp.reload ( For reload )
- tsp.wand ( For wand )
- tsp.sign ( For Sign )
- tsp.tp ( For Teleport )
- tsp.reloc ( For re-location )
- tsp.reset ( For reset )
Commands
/sp <wand|w> - give you stick to set area spawn
/sp <setspawn|ss> <spawnerName> <typeMob> <quantity> <time> - set a spawner
/sp spawnconf <spawnerName> <typeMob> <quantity> <time> - configure an already created
/sp <delspawn|ds> <spawnerName> - delete an already created spawner
/sp <spawners|sp> <nothing or spawnName> - view the list of spawners created
/sp <reloc|rl> <nothing or spawnName> - re-location the mobs to your(s) spawner(s)
/sp <reset|rs> <nothing or spawnName> - reset the spawners ( kill all mobs and reset timer )
/sp tp <spawnName> - teleport to spawn
/sp update - update plugin
/sp reload - reload plugin
/sp < help | ? | nothing > - get help on commands
- Obs: Don't use any symbols on spawner name !
Requirement
- Java 1.7
- Vault
Setup
This plugin is installed much like every other plugin. Put the TimeSpawner.jar file in your /plugins/ folder and restart the server. The config files automagically appear in the /plugins/TimeSpawner/ folder.
Video tutorial
One video from video tutorial. LINK: http://www.youtube.com/watch?v=-OQwoFh4o7c
Dev-Builds
- Same as release
Lag warning
Spawning too many mobs may lag your server the quantity depends on your server performance.
@AdGameRr
the each mob file is for some config if you want set... like zombie die by sun or not... enderdragon destroy block or not... etc... of course will be a default config for all mobs !
and i plan to add this... you can ban some players from receive xp or just will set a temp for any player be able to get xp again from spawners
If I propose that it's just because I haven't find any good plugins for limit Mobs dropping in a specific world. Not for impose my opinion! (;
I dont think its very usefull to have a config for each mob because this plugin is I think is most use for a MobArena so if a zombie don't drop items of course its same for a spider! Please, can you add just a global config like that: MobsDropItems: true/false and MobsDropXP: true/false. I don't know if it's possible but if you can, I think It's awesome! Thanks! (; ( It's just an idea of course! )
Ok No problem! I wait for the release! (;
@AdGameRr
i already start to do something with that... plan command to ban some player from get xp... this will be on each monster file ( yml ) or custo the xp or item drop... etc...
but right now i try to get a release version of 0.3 without bugs
Ok! i have an idea, set in the config if monsters of spawners drop items or not. I think it's very important! Thanks! (; (But if they dont drop items they drop xp of course)
@AdGameRr
i will put warning about that
I'm not sure but I think I have find the problem: If a spawner has symbol in it name ( spawner sorcière for french) There are a bug and the plugin crash. Thanks! -
I try that now!
Ok ! Very thanks for all your awesome help! (;
last dev fix skeleton without a bow
@AdGameRr
this problem with skeleton i will fix soon... the other one... try last dev
And for the skeleton without bow?
I just have that :/ and the plugin doesnt work now. All command of the plugin dont do anything!
@AdGameRr
give me the full error
@jp1997
use this http://jd.bukkit.org/rb/apidocs/org/bukkit/entity/EntityType.html
@jp 1997 Try a lot of things: pigman,zombiepigman. usw...
A solution to my problem stutiguias?
Problem:
Error occurred while enabling TimeSpawner (Is it up to date?) Thanks!
Como faço pra adicionar um spawner de pigzombie?
Good Job all work fine! (for the moment... xD ) But there is a funny problem,skeleton havnt bow! (; Thanks!
I try now!