Changelog
v1.0 - 21.10.2012
- Completely rewritten (Project taken over by Phoenix_IV)
- Days/nights can be shortened by using values smaller than one
- External time-changes (e.g. by command or players sleeping) are detected
- Players can't go to sleep if days are set to zero
v0.4.2 02.07.11 b754/cb953
- Added /timefold report command
- Fixed TimeFold calling from server console
- Fixed something which could cause an OutOfMemoryError
- general code reworking
v0.4 19.05.11 b681/cb766
- Fixed: creating settings file on startup
- Fixed: crash on non-existent world
- reworked ActionListener, now allows 0 as a value for day or night
- general code cleanup
v0.3 12.05.11 b669/cb740
- initial public release
- removed debug code