TheWalkingDead

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

 

 

PREMIUM IS OUT! - DeadSociety

 > https://www.spigotmc.org/resources/☢-deadsociety-☣-zombie-apocalypse-☣.48823/

 

Premium Features:

Mob features

  • Zombies not burning during daylight.
  • Zombies can deal insane damage based on the customized rate.
  • Zombies can walk way faster based on the customized rate.
  • Zombies can cause infection to players based on the rate of infection - 
    About Infection
  • Zombies can't break wooden doors.
  • Mad zombies (Speed & Strength) when taking damage.
  • Zombies can be leashed. A zombie can be leashed only while paralyzed. An injection can paralyze a zombie - About Zombies (Leash & Paralyzed)
  • Paralyzed Walkers can have a backpack. An Undead Backpack can be placed on a Paralyzed Walker while its inventory is open - About Zombies (Leash & Paralyzed)
  • Horses can be spawned with a saddle, the saddle cannot be taken or dropped on horses death.

Player features

  • Players can cause blood effects while attacking another player or entity.
  • Players get permanent nausea when hungry to death.
  • Players can have a personal backpack by using a command.
  • Players can climb a fence by right-clicking. You have to be on the same block of a fence to do that.
  • Players can open iron doors by right-clicking.
  • Players can track safezones or radiation zones while holding a compass by doing /track [zone].
  • Players will receive currency rewards when killing another player or a zombie.
  • Players can use custom items based on their survival, example: antibiotics, painkillers, radio, flashlight etc - About Custom Items & Shops
  • Players can wear walker's guts to hide from walkers (Depends on the chance).
  • Players can get a water infection if they drink an infected water bottle. The player will die from infection on consumption. Also, an infected water bottle can be created when filling an empty water bottle from an infected water source.
  • Players are able to fill their bottles infinite times from cauldrons.
  • Players are able to filter infected water bottles into a cauldron.
  • Players or mobs can be killed by an explosion as they stand or located on a sensor. To create a sensor, you need only 2 Tripwire Hook and String.
  • High falls cause players to be slowed down for a few seconds.
  • A web can deal damage when a player stands on it. (Barbed Wire)
  • Statistic Tracker, Keeps score of player and zombie kills by doing /Stats or /Stats [Player].

Admin Features

  • Create lootable chests - About Lootable Chests
  • Create zones. Zones are divided into two categories, safezones & radiation zones - About Zones & Teleportation Signs
  • Create zones teleportation signs - About Zones & Teleportation Signs
  • Edit custom items from items configuration file about players survival - Items Configuration
  • Create custom items shops - About Custom Items & Shops
  • Edit custom death messages or cancel all basic death messages.
  • Block specific mobs from spawning, example: ocelot, skeleton, spider etc.
  • Block specific crafting materials from getting open, example: Crafting Table, Furnace etc. Creative Mode or Operators can open blocked crafting materials.
  • Remove experience points from mobs death.

Most of the features above are configurable.

For all the updates and information about the DeadSociety join our Discord.

 

 


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About This Project

  • Project ID
    97587
  • Created
    Feb 2, 2016
  • Last Released File
    Feb 9, 2016
  • Total Downloads
    3,026
  • License

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Bukkit