Terrain Control v2.6.1

Details

  • Filename
    TerrainControl.jar
  • Uploaded by
  • Uploaded
    Apr 18, 2014
  • Size
    626.44 KB
  • Downloads
    9,368
  • MD5
    ebd26e830d6c1fd9f71098d07dd5f633

Supported Bukkit Versions

  • CB 1.7.9-R0.1
  • 1.7.2

Changelog

View older versions

The biome layout generator isn't fully updated yet, so the biomes won't be placed as nice as vanilla 1.7 does. You can set BiomeMode (WorldConfig.ini) to Default to use the vanilla 1.7 biome layout generator. Custom resource and height settings will still work.

This file will only work on both CraftBukkit 1.7.8 - 1.7.9 and Forge 1.7.2 - 1.7.10.

  • Updated to be compatible with CraftBukkit 1.7.8 and 1.7.9.
  • Restricted population to a 2x2 chunk area. This makes sure that the terrain generates in the same way, no matter in which direction you are exploring. Set PopulationBoundsCheck (WorldConfig) to false to disable this.
  • Fixed ReplacedBlocks not working in virtual biomes.
  • Added support for the new sapling types in Sapling resource. Removed support for numerical sapling ids, which were in use in Terrain Control 2.3.
  • Fixed UnderGroundLake resource being able to replace bedrock when its minimum height was set too low.