Terrain Control v2.6.1
Details
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FilenameTerrainControl.jar
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Uploaded by
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UploadedApr 18, 2014
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Size626.44 KB
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Downloads9,575
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MD5ebd26e830d6c1fd9f71098d07dd5f633
Supported Bukkit Versions
- CB 1.7.9-R0.1
- 1.7.2
Changelog
The biome layout generator isn't fully updated yet, so the biomes won't be placed as nice as vanilla 1.7 does. You can set
BiomeMode
(WorldConfig.ini) toDefault
to use the vanilla 1.7 biome layout generator. Custom resource and height settings will still work.This file will only work on both CraftBukkit 1.7.8 - 1.7.9 and Forge 1.7.2 - 1.7.10.
- Updated to be compatible with CraftBukkit 1.7.8 and 1.7.9.
- Restricted population to a 2x2 chunk area. This makes sure that the terrain generates in the same way, no matter in which direction you are exploring. Set
PopulationBoundsCheck
(WorldConfig) to false to disable this. - Fixed
ReplacedBlocks
not working in virtual biomes. - Added support for the new sapling types in
Sapling
resource. Removed support for numerical sapling ids, which were in use in Terrain Control 2.3. - Fixed
UnderGroundLake
resource being able to replace bedrock when its minimum height was set too low.