Templecraft
Create worlds dedicated to adventure maps and mini-games
Great for Jump Maps, Puzzles, Adventures and Arenas!
DEVELOPMENT STATE
Hi folks! This plugin is currently no longer being developed for Minecraft 1.8+. While I could continue work for Spigot or similar, I found this plugin to no longer be of mayor use to the feature packed new plugins in the community that do have similar possibilities as TempleCraft did. It was a whole lot of fun to work with/for you all and i will still be available when contacted! - Xarinor
DOWNLOADS
RELEASE VERSION:
Version v0.47
Bukkit 1.4.7 - 1.6.4-R2.1
->Use /tct save multiple times to make sure the temple is really saved after editing.
LATEST DEV-BUILD
Version v0.47.1
Bukkit 1.6 - 1.7
GitHUB / ChangeLog
Dependencies:
Vault: 1.2.15+
Supported Plugins:
Multiverse: 2.4-b527+
Heroes: 1.4.7+
plugin idea by HeyItsZenith
-> original Bukkit-Dev page: TempleCraft
TempleCraft-Wiki
IMPORTANT INFORMATIONS
Problems with Release-Versions
When you have problems with an Release-Version open a new ticket.
Problems with Alpha-Versions
When you have Problems with an Alpha Version go to the Alpha-Tests Forum and post it the Thread with the same Version-Number which your Version has.
If you just post your findings and errors in the comments you might not get an answer!
Suggestions
If you have a suggestion and think this is really needed then open a Suggestion-Ticket.
Problems with the usage
When you can't get your temples to run properly or don't know how to use TempleCraft, visit our TempleCraft WIKI before asking!
HOW TO USE TEMPLECRAFT
-> Visit the new TempleCraft Wiki
DOWNLOAD TEMPLES
Visit the Temple-Area for downloadable Temples!
Please do not use temples without giving the creator some credits! Gentlemen's Agreement
FEATURES
- Set up temples for other players!
- Click signs or stand over signs underground to join temples!
- Kill monsters and find reward-blocks to get currency and loot (supports Vault)!
- Inventory, Health, FoodLevel, and XP is saved and restored when joining/editing a temple and leaving a temple.
- Multiple game-types (Adventure, Spleef, Arena and Race) for temples.
- > Adventure - Get from point A to point B
- > Spleef - Break the wool blocks from under your opponents feet to win
- > Race - Race against your opponents and your high score
- > Arena - Fight with and/or against other players - No need to worry about waiting to play a temple!
- > Possibility to play multiple games in the same temple at the same time! - No need to deal with setting up regions. TempleCraft uses worlds instead of regions!
- TempleCraft Worlds are removed when they're not in use.
- Use specified Blocks and Signs instead of commands!
- Supports Permissions
- Temples can be edited by their creator at any time.
- > Others can be added to help. - Enter creative mode automatically when editing temples
SPECIAL THANKS
Credits
The original versions were created by HeyItsZenith
"This plugin is based off of garbagemule's plugin MobArena.
Thank you so much for the inspiration and jumping off point!
I couldn't have made this plugin without you :)"
-Zenith
Helpers, Testers and massive Bugfinders
- Thanks for your help =)
Fishy3
Timirvin
raysoukey
Donators:
timirvin
watdidyusaey
Xarinor
A beer for the active developer? Here you go :) [Donate Xarinor]
@Netu
We'll see that ;) All the new mobs could give a bit of work, when i get stuck i'll tell you guys. Also i'll beginn with the secopnd bukkit patch/version out.
Maybe they also changed something with the "boss" display, that would be cool.. ^^
So, any ETA on 1.4 capabilities? :) Do you need any help with anything?
@Xarinor
I haven't really got any issues except the boss abilities not working properly and arena not working at all.
For 1.4 if you made it so that mobs like the wither would be available plus the new data for mobs(like higher jump, potion effects, armor and all the new 1.4 mob additions) it would be awesome.
Thanks for keeping this alive again.
Come on guys i need some people reporting issues and bugs! ;)
Use the build posted by Timirvin on the last few posts in the Alpha Thread. Only 2 of the boss abilities have been deactivated because of the loops not working properly.
With 1.4 i'll have to remake a big portion of the plugin to stay on an runneable version. Until then and the next stable build the plugin will be free for use by our fans/long time users.
@Xarinor
Okay, so i downgraded vault to 1.2.15, and everything seems to be working now. So i guess the problem exists with the newer versions of vault. Thanks for the help guys! keep up the good work!
@KikoKuruma
Hi there! As timirvin said, check if Vault is properly running and post us all the information on the problem that you can get. Maybe deleting the language files can be of help too since it re-downloads the file automatica oplugin-init. I for myself use PEX too and havent encountered this or other mayor problems.
@all: If anyone has problems with worldguard please report these in thee alpha thread. - Also use the alpha thread for all your problems that are not related to any recommended build.
Again, next month i will try to bring out a fully functional version for 1.3.1+ and get that one up to recommended since we are a bit out of date with our old build, sorry :S
@KikoKuruma
Sounds like a permission issue. I have used PEX and now the latest bPermissions and they both work as long has you have Vault installed with Templecraft.
Whenever i try to use the commands for the plugin, all it does is tell me Page 1 Not Found. any ideas?
Hi TempleCraft users, I have a temp fix build here. Use it "As-Is" this is only temporary until the developers get more time.
Hi Xarinor, I have compiled a working version of Templecraft for CB 1.3.1 R2. I sent you a PM with all the information and source. Please review it and share it with our plugin users if you see fit.
Let me know if there is anything else I can do.
Thanks,
-Tim
@watdidyusaey
Thanks for the suggestion and the donation, i can't check if it has arrived since it's headed to bootscreen :)
I'll for sure look that the plugin runs again in atleast september. This moth is the last really nerv racking, stress bringing one^^
Just donated!
Thanks for keeping this plugin alive.
@Xarinor
By default multiverse keeps your inventory, xp, etc... Since the plugin proactively stores xp and reapplies it after the temple is complete, I thought it would be possible to simply add an "off" switch or does Multiverse override templecraft? Keep in mind I haven't tried the plugin since the last build the original developer created, so I was wondering if things changed. I see that there's a true/false option to let multiverse take care of inventories, but not xp.
Thanks for the reply.
@watdidyusaey
In the current state it is not possible to do that or configure the plugin in such ways.. Maybe you could find help in another plugin that does the job or wait until i get the time to look into your suggestion.
So, is there any way for a player to keep their XP bar when they join a temple? I want my players to be able to lose xp when they die.
Also, my players receive abilities based on their XP so it would suck if players go inside temples without their experience!
@timirvin
I will try to fix the crucial bugs this week but i have a load of work to do this month :S
As of next month i will have more time to test and update the plugin! The short term goal for now is to keep the plugin runnable without destroying or crushing servers ;)
Thanks for the feedback to all that have posted those last days!
@MERCHANToDEATH
Yes, this plugin is great. It has become a major part of our server. The fact that it unloads the worlds when you are done with the dungeon is a god-sent when trying to reclaim as much server resources as possible. I would suggest using Multiverse-Inventories to control the different player inventories when going between worlds.
bootscreen88 and Xarinor are very busy, but they are aware of the issues and are very good about getting us a stable build when they get some free time.
Love this plugin, just found it, but it seems perfect for the raids I want to create. Having some bugs when building, blocks disappearing and stuff, and losing inventory in my other world when I exit editing mode. I assume this is because it is not officially been updated for 1.3 I hope that it will be soon. Thanks for your hard work.
Is it possible for players to keep their inventory, xp, health and foodbar when they join a temple?
@Xarinor
Hi Xarinor: I have posted 2nd round of test results here: 2nd round of testing.
Please let me know how I can help with anything else.
Thanks,
-Tim