Templecraft
Create worlds dedicated to adventure maps and mini-games
Great for Jump Maps, Puzzles, Adventures and Arenas!
DEVELOPMENT STATE
Hi folks! This plugin is currently no longer being developed for Minecraft 1.8+. While I could continue work for Spigot or similar, I found this plugin to no longer be of mayor use to the feature packed new plugins in the community that do have similar possibilities as TempleCraft did. It was a whole lot of fun to work with/for you all and i will still be available when contacted! - Xarinor
DOWNLOADS
RELEASE VERSION:
Version v0.47
Bukkit 1.4.7 - 1.6.4-R2.1
->Use /tct save multiple times to make sure the temple is really saved after editing.
LATEST DEV-BUILD
Version v0.47.1
Bukkit 1.6 - 1.7
GitHUB / ChangeLog
Dependencies:
Vault: 1.2.15+
Supported Plugins:
Multiverse: 2.4-b527+
Heroes: 1.4.7+
plugin idea by HeyItsZenith
-> original Bukkit-Dev page: TempleCraft
TempleCraft-Wiki
IMPORTANT INFORMATIONS
Problems with Release-Versions
When you have problems with an Release-Version open a new ticket.
Problems with Alpha-Versions
When you have Problems with an Alpha Version go to the Alpha-Tests Forum and post it the Thread with the same Version-Number which your Version has.
If you just post your findings and errors in the comments you might not get an answer!
Suggestions
If you have a suggestion and think this is really needed then open a Suggestion-Ticket.
Problems with the usage
When you can't get your temples to run properly or don't know how to use TempleCraft, visit our TempleCraft WIKI before asking!
HOW TO USE TEMPLECRAFT
-> Visit the new TempleCraft Wiki
DOWNLOAD TEMPLES
Visit the Temple-Area for downloadable Temples!
Please do not use temples without giving the creator some credits! Gentlemen's Agreement
FEATURES
- Set up temples for other players!
- Click signs or stand over signs underground to join temples!
- Kill monsters and find reward-blocks to get currency and loot (supports Vault)!
- Inventory, Health, FoodLevel, and XP is saved and restored when joining/editing a temple and leaving a temple.
- Multiple game-types (Adventure, Spleef, Arena and Race) for temples.
- > Adventure - Get from point A to point B
- > Spleef - Break the wool blocks from under your opponents feet to win
- > Race - Race against your opponents and your high score
- > Arena - Fight with and/or against other players - No need to worry about waiting to play a temple!
- > Possibility to play multiple games in the same temple at the same time! - No need to deal with setting up regions. TempleCraft uses worlds instead of regions!
- TempleCraft Worlds are removed when they're not in use.
- Use specified Blocks and Signs instead of commands!
- Supports Permissions
- Temples can be edited by their creator at any time.
- > Others can be added to help. - Enter creative mode automatically when editing temples
SPECIAL THANKS
Credits
The original versions were created by HeyItsZenith
"This plugin is based off of garbagemule's plugin MobArena.
Thank you so much for the inspiration and jumping off point!
I couldn't have made this plugin without you :)"
-Zenith
Helpers, Testers and massive Bugfinders
- Thanks for your help =)
Fishy3
Timirvin
raysoukey
Donators:
timirvin
watdidyusaey
Xarinor
A beer for the active developer? Here you go :) [Donate Xarinor]
Thank You for continuing this awesome plugin, Going to test it out on my server now.
Edit: OMG you removed Register! I Love You! =P Seriously though, Thank You for removing it in favor of vault. Same with removing mandatory Spout, Thank You.
[EDIT] Actually, I realized I could just put Spell Tomes in chests instead! However, I use MultiInv to manage inventories per-world, and when you enter a temple it just clears your inventory. I want to put loot and other transferrables into the dungeon!
So far everything seems to be working great! One problem, I'm using another plugin called MagicSpells and I want to put spellbooks that teach you spells at the end, but once i save the temple the spells disappear from the bookshelves. Not sure if you could give any input as to why this is happening or a possible workaround?
@bigbaddevil7
which templecraft version do you use? which craftbukkitversion do you use?
@all: when you have a problem, pls open a new ticket. in the future i will ignore the most "problem-comments"
atm for me it is not working it acts like its not even there. no errors but wont even show up when i do /plugins and my command prompt doesnt show anything done with templecraft
@Gordon228
sorry Gordon228. I was sleeping as you post your problem. Can you explain your problem with /tct newgame? otherwise i can't fix it
nvm figured it out. you need to set up a sign with [TC] next line is temple name
@bigbaddevil7
Sorry for my delayed answer. Is it working now? When not make sure that you have the latest alpha version 0.44.1. In version 0.44 spout is optional and the latest beta 0.43.1 and below requires spout.
@all: When the version 0.44.1 works fine for you, let me know it so that I can change the version from alpha to beta or release.
i tried using it on my server and everytime i run it it says spout not found my friend has the exact same setup as me and he can run it
Edit: never mind i think he game me wrong one.
@bootscreen88
"this doesn't need spout"
EEEEEENDLICH !!!! DAAAAAAANKE !!!!!!
Thank you.
Scheint sich wohl nicht mit Multiverse2 zu vertragen.
Nach nem /tct new tempelname kommt folgendes und kegelt mich vom Server:
http://pastebin.com/x1MHHMQQ
Wenn ich anschliessend, nach nem Relogg versuch den Tempel zu editieren:
http://pastebin.com/DP50YEdU
Schade... :/
ENGLISH
Looks like TempleCraft doesn`t work with Multiverse2.
When i create a new temple it disconnects me and i got this error: Look at the first link above
After rejoining the server and testing to edit the created temple i got this error: Look at the second link above.
@bigbaddevil7
Take a look at the current alpha 0.44.1. this doesn't need spout and has the same function as the old one with spout.
does the spout work for 1.2.3?
@bootscreen88
HAA! Ok, just wanted to make you feel welcome. Your right, it was Google translator. LOL
Thanks :) -Tim
@Jascrod
i can try it in the future but first i will ensure that it works correctly. the best thing is when you write a suggestion in the suggestions-forum, then it won't go under ^^
@bootscreen88
DungeonBuilder is a poorly put together plugin, and doesn't restore the created maps completely. Even if you aren't able to change the creation process, I'm still going to use this as its the best temple instancer out right now. Maybe you could add support for mcmmo and heroes parties?
@Jascrod
when i understand you right, then i must currently say that isn't possible for me. I'm only a beginner and try to hold this up to date.
but whether this is inconvenient or not is a matter of opinion. the advantage is that nothing should be logged when something changed in the instance.
take a look at DungeonBuilder. Maybe this Plugin is what you are looking for.
I know this is a big request, but could you make it so that we can opt out of the EditWorld creation? My server has its own instance world and its really inconvenient to have a second one that only exists for one thing at a time.
@timirvin
Thx :) maybe i can post this weekend a alpha Version for 1.1-r6 with optional Spout. The only Problem without spout is that Player can change the helmet in team games. Normaly the helmet is a colored woolblock to see in which team a player is. With spout it is possible to deny tha changing of the helmet. Without I can't deny it.
Oh and you don't need to post in German. In the most cases i understand English ;) and the german from the google translater is really bad so that I understand your English better then the German ^^
Hey bootscrreen88, ich danke Ihnen für die Abholung dieses großartige Plugin. Freuen uns auf Ihre Arbeit. Ich werde es versuchen und testen Sie Ihre Veröffentlichungen mit genauen Ergebnissen.
Hey bootscrreen88, thank you for picking up this great plugin. Look forward to seeing your work. I'll try and test your releases with accurate results.
Thanks again, -Tim
@Torados Sorry, hatte vergessen hier mit rein zu schreiben das ich die commands geändert habe, in dem Post im orginal thread hat ichs stehn, ich trag das gleich nach. Die comands fangen jetz mit /tct an da /tc mit andren plugins in konflikten bei mir steht. Und wegen spout muss ich schaun wenn ich das ganze überarbeite, Versprechen kann ich nix.
Sorry, forget to write it here, in the post of the original templecraft stands it. I change the commands to /tct because /tc conflicts with some other plugin which I use. With Spout i will See what i can do when I overwork it for the next update.
@Torados
Do you use spout?