SpawnJoin Version 4.1.2
Details
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FilenameSpawnJoin_4.1.2v.jar
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Uploaded by
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UploadedAug 23, 2015
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Size118.85 KB
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Downloads735
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MD5fb2d013aa934a1e02d13f39612d049a0
Supported Bukkit Versions
- 1.8.1
- 1.8
Changelog
SpawnJoin Version 4.1.2
DO NOT DOWNLOAD SpawnJoin Version 4.`.3 is now out!
New Features
Added
- Added global home limits
- This will override the per-player limits so you dont have to set it manually.
- Bypass this with the normal home limit bypass permission.
- Added default home limits. So that any new player will be allowed to set a certain amount of homes.
- Plugin now "Smart registers" commands and listeners based on what you want enabled (Still in beta, mostly functional).
- Added base support for multiple language support (so that within the next few updates, SpawnJoin can support more languages).
Fixed and Removed
- Fixed issue when players can only set 1 home and they try to set a new home with /sethome
- Now instead of having to delete it and set it again, doing /sethome will override their previous home.
- Fixed some commands not disabling even though it was disabled in the config.
- Fixed some typos and grammar errors.
- Removed soft depend on Vault, this was not needed (it will be added in as a hard depend when support for economy is rolled out).
- When using /tpr it will spam out the user of the command with "You have been teleported 'x' blocks away!"
- In rare cases, when using /warp it will give you a second message "/warp [PageNumber|page] [warp]'
- Seems to happen in rare cases when essentials is on the server.
- Will look into further
- Some warp, hub, and lobby names in the new lists will glitch.
- Depending on the name, it will display half red, half green.
- Seems random, will look into further.
- No other known bugs!
- Found a bug?
- Report it in the tickets system!
- Bugs or issues reported in the comments will NOT get responses. Please file a ticket for them, it's simple and makes everyone's job easier.