Tekkit Customizer
Use this plugin to ban items and blocks for Bukkit, Tekkit, and FTB servers using the Bukkit API. TekkitCustomizer removes banned items from the world and player inventories. It is easy to configure, can be applied retroactively, and automatically logs confiscated items. It requires no permissions plugin unless exceptions are need for certain players. The plugin settings default to commonly-banned Tekkit items.
Because every story that starts with "We decided to start up a Server..." shouldn't end with "...so we had to reset the world."
Installation
Copy the .jar file into your plugins folder to install the plugin. Then restart the server or use a plugin manager to load the plugin.
Configuration
An entry in the config file (config.yml) to ban ALL wool looks like this:
35:*:wool:because pink wool is for girls
- The first part is the material ID.
- The second part is the data value. Some blocks have the same ID, but a different data value. For instance, white wool is 35:0, while pink wool is 35:6. If you put an asterisk, that means ban ALL data values for the given material ID.
- The third part is for your reference. It will appear in the logs to shorthand what the various IDs and data values mean.
- The fourth part is the reason for the ban. It will be shown to players at useful times such as when a player tries to craft a banned item. If you don't fill in the reasons for your bans, you will be constantly asked why various items are banned.
After you edit your ban list, use /ReloadBannedItems to update the bans in-game. If your config.yml file "resets itself", that means you made a formatting mistake while editing the file. NotepadPlusPlus is a free file editor perfect for editing YAML files
A full list of Block IDs will help you add banned items. You can also get the block IDs and Data Values by using /blockinfo (requires /op or tekkitcustomizer.blockinfo permission). This tells you the information about the item you're holding and the one you're pointing at in the world. Some items have a different values in your inventory as opposed to ones place in the world (eg. a door item in the inv vs a placed door in the world).
Making Ban Exceptions
A player who has /op automatically ignores bans as with any player with permission:
tekkitcustomizer.*
You can make individual ban exceptions to give some players to generally banned items through permission nodes. Here are various examples, which should help you understand without further explanation.
- tekkitcustomizer.35.*.use - tekkitcustomizer.35.6.place - tekkitcustomizer.35.*.craft - tekkitcustomizer.35.6.own - tekkitcustomizer.35.6.* - tekkitcustomizer.35.*.*
You can't prevent a specific player's placed block from being removed from the world as this plugin does not track who owns placed blocks in the world.
Types of Bans
Usage Bans
This ban prevents players from using an item, which means left-click or right-click while the item is in-hand. This works well for items like the Mining Laser, but won't stop players from using items which benefit from passive use (eg. modded armors, Talisman of Repair, etc.). You will need a crafting ban or ownership ban to prevent players from getting those items at all.
It's not possible for any plugin to prevent a player from using an item when it is activated by a keystroke (eg. R, G, C, etc.), which are common especially for Equivalent Exchange items. This is why many EE items are on the default ownership bans list even though their functions are not all really ban-worthy.
Crafting Bans
This ban prevents players from crafting an item. When the player tries to craft the item, they get a message that they can't. This is the most player-friendly approach to preventing players from getting banned items. Forge mods don't always hook into Bukkit, meaning its possible for players to get banned items through some automatic or non-crafting approach (eg. alchemy). When you crafting-ban an item, test for workarounds, which may lead you to ban additional items to prevent those workarounds. The contraband scanner will help you identify the existence of workarounds by creating log messages each time it takes an item out of a player's inventory.
Ownership Bans
This ban prevents player from picking up an item from the ground or from a container (eg. a chest). If a player doesn't have permission to own an item, they won't be able to craft it. The contraband scanner will search each player's inventory for ownership-banned items and actually remove them without warning, notification, or compensation. Any items which are actually found in a player's inventory which the player doesn't have permission for will trigger a log entry, so you can follow-up with an investigation to find out how the player managed to get the item in the first place.
Placement Bans
This ban prevents a player from building a block in the world. A player that already has an item which is later placement-banned can still trade it with another player or break it down into energy (EE mod) to get some value out of it.
It is recommend to place most or all placement ban items to your crafting ban list. This will prevent your players from unknowingly spending their resources to craft a block which they then can't place in the world like they planned leading to them feeling cheated and likely complaining. The only exception you might make to this rule is for an item which can't be placed, but is still useful because it's an ingredient in another recipe for an item you haven't banned.
World Bans
This ban will retroactively remove the placed block from the world through the contraband scanner. This is great if you need to ban an item, but also know it's in the world (eg. energy collectors and world anchors). This will help clean up newly-banned items without having to search your entire world for them. There are exceptions to this removal as the scanner can't determine who owns the block.
Similar to the ownership ban, this ban will trigger a log message when a contraband block is removed, along with its location so that you may investigate to find out how the block got there in the first place.
Notes
Download the correct CraftBukkit version for your server as labelled on the uploaded files as major Bukkit API changes occurred between 1.2.5 to 1.4.7.
The default ban list is made for Classic Tekkit based on hands on testing done by BigScary. Before deciding to remove items from this list, be sure to read the reasons for default bans to understand why it was originally removed. If you are running FTB, Tekkit Lite, or other mod packs, do your own research for what you want banned and change the config file accordingly.
Save yourself some time! Check our Frequently Asked Questions page for the answer to your question. If you found a bug, make a ticket and include your config file.
The following features are planned for the next release:
- Vastly improved performance (Confirmed)
- Add configurable scanner settings (Confirmed, in progress)
- Change in config file structure (Confirmed, in progress)
- Change in permission nodes (Tentative, investigating)
- Consolidate Usage Bans and Placement Bans (Tentative, investigating)
- Consolidate Ownership Bans and Crafting Bans (Tentative, investigating)
- Dropped 1.2.5 support (Tentative)
- Dropped explosion prevention support (Confirmed)
Donations
Unlike other players who have a choice to play the game, my commitment to development and administration usually means I cannot and I'm fine with that choice. A lot of my free time is actually spent designing, developing, testing, and fixing plugins like this one to make Minecraft more enjoyful for all players. If you like this plugin, please consider sending me a donation by clicking the button below :) Thanks!
@oLLyyy
You need to add the data value of the items. something like this
id:data
ex 128:1
this will prevent the use of energi condensors
you can also expand it to help yourself
id:data:item name
ex 128:1:energi condensors
this do the same as the first example, except it makes it easier to find a certain item again in the config, should you wish to unban it later on.
and last you can a description people see when they try to use the item. something like this
id:data:item name:description
128:1:energi condensors:Are banned due to the ability to become overpowered very fast.
this will, on use, print the message: "Are banned due to the ability to become overpowered very fast" to the specific user.
i need urgent help! it keeps saying my config is wrong! someone help me?
http://pastie.org/6587988
Please make all messages translateable. (with color codes)
hi, would possible add a feature that block the Quarry (BuilCraft mod) to mine some block?
Im using tekkit lite with bukkitforge, it works 100% except for explaining Why an item is banned (self error, or bukkitforge/plugin problem?)
like i ban crystal chests
- 181:5:Causes Lag (yet the reason is never given, it takes it and says no reason given)
or
- 237:*Massive world destruction(its a nuke, still no reason given)
IS this my error of coding? the plugin
or is it most likely bukkitforge so i may report it?
Hello
Just a quick question, is there a command i can use to force run the contraband scanner?
Hey, I joined the server "simply tekkit" and dan the owner has not been on and since your the only other admin you need to get on asap because we need you really really bad weve had extreme griefs,
Thanks
@Maxwelljones
Project tables is a default ban, you have to ban them because they allow players to craft banned items.
One more question: I do use Multiverse. I was wondering if there is a chance to configure Tekkit Customizer in a different way for each world?
By the way, Crafting bans doesnt work with Project tables ... I can still craft the item and put it in my inventory, when it should be crafting disabled. (Worls with normal crafting tables though).
@zlepper I guess you wanted to say 1.5.1 from http://dev.bukkit.org/server-mods/tekkitcustomizer/files/
Installed 1.5.2 (CB 1.2.5-R5.0) and seems to work well!
Thank you =)
@Maxwelljones
5.5.1
Thank you for this great plugin!
What version should I take for Tekkit 1.2.5-R4.1-MCPC-SNAPSHOT ?
I'm having quite a problem with this plugin.
I've spent a long time putting thought and effort into how to set my server up, and it's nearing completion, but there's one thing holding me back: Permissions.
I want certain banned items to become available to certain ranks, so I set up the permissions file accoringly (using GroupManager) and started the server; All was well.
The NEXT time I started the server though...Every tekkitcustomizer permission node simply ceased to exist in the config.
There was no error, no warning, no reason, they just...poofed. If ANYONE has any idea why this is, I'd appreciate help!
Using MCPC+, and the build 1.6, usage bans don't seem to actually work. The user gets the banned item message, however for e.g. the Minium Stone they can still use the item.
I Got An Error Plzzzzzz Help Me I Installed The Plugin Removed My banned items But it Will Not Allow Players To Craft!!!
Hello golfandsurf , thanks for the reply
I mean, to have been injured. Turn off the destruction of the blocks
the tekkit classic, is so that it does not destroy blocks as well as laser set to explosiv .
ProtectSurfaceFromExplosives: true - is set as before, but it does not work in tekkit lite I even tried to EssentialsProtect
but it only works on basic items
my English is a little weak :) sorry :)
@Wypatrzeniec
Sure it is, you can both disable nukes in the ic2 config and set the nuke explosion power to really low.
@piritacraft
You're right, that bypass exploit is possible but you can also ban the item from ownership and the plugin, when it does its occasional inventory check for banned items it will remove the item. At least that's how I've found it works for me
I found a big problem with FTB MindCrack. I can craft banned items using Porject Table. Have any solution ?
is not an option to modify the IC2. Tekkit Customizer is for 1.4.7 so the tekkit lite should also work. I have 1.4.7 and essential to the rest of the plugins.
The question of how to set it now.
You can probably more reliably alter nuke properties in the ic2 configs as several mods can work around tekkitcustomizer because they do not route bukkit events