Map Creation Tutorial/Part 4

Map Creation Tutorial: Part 4

Now it's time to define the capture points! You can have as many or as few capture points in a map as you would like. Each capture point has an ID, or a number, and before a capture point can be captured the one before it must have been captured (unless it's the first one). Your capture points must be on a wood or stone pressure plate. Stand on the pressure plate for your first one, and type the command below. Repeat for the others, only with increasing numbers.

/tf2 set capturepoint <map id> <#>

You can change a capture point's location at any time by using the command again.

Great! You have defined the locations for all the capture points within your map.

Continue to Step #5 >>


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