TARDISWeepingAngels
Downloads
I'm too lazy to upload TARDISWeepingAngels files to Bukkit anymore, as builds are automatically created when the plugin is updated and changes pushed to GitHub.
For 1.15.2, please downloadTARDISWeepingAngels and TARDISWeepingAngels Resource Pack from the TARDIS Jenkins server: http://tardisjenkins.duckdns.org:8080/
Inspired by: TARDIS Ticket #530 - Weeping Angels
This plugin tranforms skeletons into terrifying Weeping Angels (as seen on Doctor Who), zombies into Cybermen and Pig Zombies into angry Ice Warriors. Version 2 adds Daleks, Empty Children, Sontarans (and Strax), Silurians, Zygons, Silent and Vashta Nerada! Version 3 adds Ood, Judoon, Toclafane and K9 :)
Video, thanks to LT JIM Gaming
Other videos
Showcase: https://www.youtube.com/watch?v=_EHnaTLzuPY
Daleks: https://www.youtube.com/watch?v=v1qkqoZm9SA
Empty Child, Cybermen, SFX: https://vimeo.com/97704593
Resource Pack
For v2.0.9 and higher - get it from GitHub
Features
- Weeping Angels, Cybermen, Ice Warriors, Daleks, Empty Children, Sontarans (and Strax), Silurians, Judoon, Ood, K-9, Silent, Toclafane, Zygons and Vashta Nerada!
- Configurable spawn rate
- Custom monster sounds
For each monster:
- Configurable drop on death
- Only spawn them in the worlds you want
- Maximum monsters per world
Angels:
- Configurable killing item
- Can be frozen in place for a configurable time
- Configurable TARDIS Key stealing
Cybermen:
- Can upgrade villagers and players
Weeping Angel Information
Weeping Angels only spawn at night in loaded chunks. They spawn with iron armour and are equipped with a barrier block in each hand (their wings).
Weeping Angels can only be killed with the configured weapon - by default a DIAMOND_PICKAXE - hitting them with anything else has no effect. When they die they drop random amounts (1-3) of the configured items (STONE and COBBLESTONE by default), and very rarely a skull.
The angels move pretty fast, but you can freeze them in place by looking at them and quickly pressing the sneak key. Better arm yourself or flee quickly though, as they'll be after you again in a snap - and if they touch you, you'll be teleported away to a random location. If the TARDIS plugin is also installed (if it isn't WHY NOT?), your TARDIS Key will be stolen.
Cybermen Information
Cybermen can spawn at anytime. They spawn with iron armour.
If configured, Cybermen will upgrade villagers and players when they have killed them (a new Cyberman) spawns in their place. If the upgraded entity was a player, the new Cyberman displays the player's name above its head.
Ice Warrior Information
Ice Warriors are really angry. They can spawn at anytime, but only spawn in snowy, icy or cold biomes. They carry an ice dagger. Did I mention they're angry!
Dalek Information
Daleks are skeletons disguised as retextured snowmen. They come in different colours, but mostly spawn in their typical bronze colour. Exterminate!
Empty Children
Empty Children spawn anytime, and are of course child size. If you are killed by an Empty Child you get a gas mask applied to your head when you respawn that you can't remove for 30 seconds.
Judoon
Judoon are the police force of the Whoniverse. Click an Judoon to claim it as your own. You can equip Judoon with ammunition (craft with arrows and gunpowder and put into a shulker box, then right click the Judoon with the box). Judoon can then be toggled to be in guard mode and will shoot any hostile mobs nearby. Use the /twa follow command to make the Judoon follow you around.
Ood
Ood spawn randomly around villagers. Click an Ood to claim it as your own. Use the /twa follow command to make the Ood follow you around.
K-9
You can either craft a K-9 or tame a wolf to get a K-9! Clicking a K-9 will toggle whether he will follow you or stay put. The crafting recipe is 3 iron ingots, 3 redstone, and 3 bones in the crafting grid:
III RRR BBB
Silurians
Only spawn underground in caves. Watch out for their Silurian guns!
Sontarans
Sontarans will try to kill you (as any good Sontaran should). If you manage to right-click a Sontaran with a Weakness Potion before he kills you, he will transform into Strax.
Strax
If you right-click Strax he'll talk to you, and if you right-click him with an empty bucket, you'll be able to milk him. Yum, yum Sontaran lactic fluid :) Be careful not to anger him though as he'll go rabid on you and let his killer Sontaran instincts get the better of him!
Vashta Nerada
Vashta Nerada have a random (configurable) chance of spawning when a bookshelf is broken, say "Hey who turned out the lights?" and of course try to eat you!
Zygons
Zygons don't do much yet (except try to kill you), but they look pretty cool. Watch this space...
Commands
Command | Arguments | What it does |
/twa spawn | [monster type] | Spawns a monster on the block you are targeting |
/twa disguise | [monster type] [on:off] | Sets a player's armour so that they are disguised as a monster |
/twa count | [monster type] [world] | Reports the current number of the specifed monster in the specified world |
/twa kill | [monster type] [world] | Kills all of the specifed monster in the specified world |
/twa set | [monster type:all] [world] [max monsters] | Sets the maximum number of the specified monster allowed to spawn in the specified world |
/twa remove | Removes the Ood, Judoon or K9 you are looking at. | |
/twa follow | Makes the Ood, Judoon or K9 you are looking at follow you. | |
/twa stay | Makes the Ood, Judoon or K9 you are looking at stop following you. | |
/twa equip | [monster type] | Equips the armour stand you are looking at with the equipment needed to display the specified monster type. |
Permissions
Node | Description | Default |
tardisweepingangels.spawn | Allow players to spawn monsters | op |
tardisweepingangels.disguise | Allow players to disguise themselves as monsters | op |
tardisweepingangels.count | Allow players to use the /twa count command | op |
tardisweepingangels.kill | Allow players to use the /twa kill command | op |
tardisweepingangels.admin | Allow players to use the /twa setcommand | op |
Configuration
Go here: http://dev.bukkit.org/bukkit-plugins/tardisweepingangels/pages/configuration/
@eccentricnz
D: can you at least make a config option so they cant upgrade More than just villagers So they can upgrade other stuff Like chickens and other stuff?
@alexander011
There won't be factories, but if a cyberman kills a villager or a player they will be upgraded i.e. a new cyberman will spawn in their place (you can turn this off in the config).
So you could probably make your own factories by making a villager generator and letting the cybermen attack them...
@eccentricnz
Can they build Factories (To make more Just put spawners) PLEASE!!
Progress shot:
@eccentricnz
No not for the cybermen for the dalek
@Squawkers13
in that case, I wasnt talking to you And Im pretty sure that's possible... Infact I Even did it on vanilla minecraft....
@alexander011
I am a coder, and also know what is impossible in Minecraft.
@alexander011
What would be the point of that, why not just have a zombie in iron armour?
OK get a zombie
Make it so it cant move away from a creeper so they are inside each other The zombie will be invisible with a potion that last forever ,
The zombie will have iron armor... that's how
@alexander011
? I have no idea what you mean, but it doesn't sound remotely possible
@eccentricnz
It whouldnt be the creeper invisible it whould be a zombie in a creepers body with armor ... that's invisible not the creeper...
@alexander011
The creeper can't be invisible, because that would make all other creepers invisible too... and as I have already stated "Unfortunately customising the armour texture is a bit hopeless as it's animated and glowing..."
@alexander011
But I cant say it's a permenent thing tho I mean It was horrible...
@Squawkers13
First of all you are not the coder not to be rude or anything But you cant decline things nor say if there possible... + I did an experiment and it did work SO HOW DOES THAT MAKE YOU FEEL !!
@alexander011
No, an invisible mob for creeper armor would not work.
And no cyber factories!
@eccentricnz
for armor on creepers you can make a invisble mob and put the armor on that...
@eccentricnz
It doesn't really need to glow at least try to make a dalek tho it would be awesome
@eccentricnz
Cybermen Behavior... You chould make it so It can build (like the player) to make factories that spawn more and more until (Got a little insane here) THE HOLE MINECRAFT WORLD IS INVADED THEN IT WILL GO TO THE NETHER AND THE END AND BLOW THEM UP
Well, creepers do have armour, at least charged ones do. Unfortunately customising the armour texture is a bit hopeless as it's animated and glowing...
@eccentricnz
The creeper-no-armor thing is correct.
Maybe Cybermen can upgrade zombies (and possibly players*) into more Cybermen?
I'll look into creepers as Daleks, but I'm pretty sure SilverEnderman is correct about them not having armour. Will experiment...
Cybermen will most likely be Zombies with iron armour. Any ideas for special behaviours?