TARDISWeepingAngels 2.0.11


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    Sep 19, 2015
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Supported Bukkit Versions

  • 1.8.1



  • Fixed Sontarans not dropping the configured items on death
  • Prevented monsters from spawning in ocean, deep ocean and river biomes


  • Fixed an ArrayIndexOutOfBoundsException when using the /twas command with no arguments


  • Fixed Angel wings (broken due to underlying changes in Minecraft) - requires a Resource Pack update.

v2.0.8 (unreleased)

  • Disable plugin if ProtocolLib is not enabled


  • Added the ability to run the /twad command from the console if a player UUID is specified as the last argument


  • Fixed a broken config option that prevented Angels from teleporting players
  • Updated Bukkit to 1.8.7


  • Started Silent


  • Added an option to be able to build Weeping Angels
    • 4 Cobblestone walls in a T shape with a skeleton skull on top Build an angel
    • Permission: tardisweepingangels.build
    • Config: angels.can_build: [true|false]
  • Added an option to make Weeping Angels spawn when 'angel' is typed in chat
    • Config options
                enabled: [true|false]
                chance: [chance 0-100]
                distance_from_player: [number of blocks]
    • Defaults for spawn from chat are true (enabled), 50 (percent), and 10 (blocks)
  • Added an option to set which worlds an Angel will send a player to when they are touched
                world: 20
            - world
            - world2
    • If the world the player is in is in the config list, then the player is moved within that world
    • If the player is in an unlisted world e.g. a TARDIS world or a Nether world, then a random world is chosen from the list and the player is sent there
  • Using the /twas angel command in the Nether will spawn a normal Skeleton not a Wither Skeleton
  • Daleks are now redisguised when they go through a Nether Portal


  • When touched by a Weeping Angel, and the player is in a TARDIS world, don't teleport the player into the void - use the main world instead
  • Better Dalek re-disguising and counting
  • Complied against Bukkit 1.8


  • Fixed Strax sometimes spawning as a baby
  • Added Strax to the /twas command


  • Fixed Sontarans sometimes spawning as zombie villagers


  • Now requires LibsDisguises


  • Added Daleks
  • Added Empty Children
  • Added Silurians
  • Added Sontarans
  • Added Strax
  • Added Vashta Nerada
  • Added Zygons
  • Added sounds for Cybermen, Daleks, Empty Children, Sontarans, Strax, and Vashta Nerada
  • Added tab completion for commands
  • Added a new 'kill' command


  • Monster numbers are now configurable per world:
    • After updating all monsters in all worlds will be set to zero, you will need to specifically set the maximum number per monster per world - use the /twa [monster type|all] [world] [max] command
    • How many / how often monsters spawn is now a global setting for all monsters
    • New worlds will be added to the config on server start / reload - you can set the default maximum monster count for new worlds in the config
  • New resource pack - https://github.com/eccentricdevotion/TARDISWeepingAngels-Resource-Pack
  • Commands have changed:
    • twas [monster type] - spawns a monster on the block you are targeting.
    • twad [monster type] [on|off] - sets a player's armour so that they are disguised as a monster.
    • twac [a|c|d|e|i|o|s|v|z] [world] - reports the current number of the specifed monster in the specified world.
    • twak [a|c|d|e|i|o|s|v|z] [world] - kills all of the specifed monster in the specified world.
    • twa [a|c|d|e|i|o|s|v|z|all] [world] [max monsters] - set the maximum number of the specified monster allowed to spawn in the specified world.
  • Removed the always_use_leather config option
  • Monsters no longer pick up items