TARDIS
Join the TARDIS Community Discord Server - https://discord.gg/sfuPVHh
Downloads
I'm too lazy to upload TARDIS files to Bukkit anymore, as builds are automatically created when the plugin is updated and changes pushed to GitHub.
Version specific downloads can be found here: https://tardis.pages.dev/download
Please make sure you are using the latest Spigot/Paper builds (for the Minecraft version you are running) before installing TARDIS or creating an issue!
What it does
TARDIS is a plugin that gives you the ability to create a Police Box that lets you time travel (teleport) to random locations. It adds a Whovian twist to the typical /sethome and /home commands.
As a player, you can:
- Create a TARDIS that is bigger on the inside.
- Time travel to a random location.
- Time travel back home (where you created the TARDIS initially).
- Save and list interesting time travel locations, so you can return to them easily.
- Take companions with you when you time travel.
- Make your TARDIS blend in with the Chameleon Circuit.
- Use your own schematic to build the TARDIS interior
- Grow new TARDIS rooms
- Use Artron Energy
- Remote control the TARDIS
- Custom TARDIS sounds with companion Resource Pack
- Custom TARDIS textures with companion Resource Pack
Official documentation & FAQs
The documentation is here: https://tardis.pages.dev/
Tutorial videos for version 2+ (also included in the official docs)
Not all of these are up-to-date...
- Installation
- Creating a TARDIS - a bit old now, check the official docs for instructions
- Growing rooms and the Gravity well and changing Walls
- Time travelling
- Recharging Artron Energy - Updated with energy condenser chest!
- Companions
What's new?
Installation
As a minimum, just drop the TARDIS.jar, TARDISChunkGenerator.jar (look under Additional Files on the download page) and any optional plugins listed below into the Bukkit plugins folder and start your server. For more detailed instructions see: https://tardis.pages.dev/installation-v5
Optional installs
These are not needed for TARDIS to function, but enhance the plugin with extra features...
- Install the TARDIS-SoundResourcePack in the Minecraft client to hear custom TARDIS sounds
- Install the TARDIS-Resource-Pack to see aal the fancy textures and models (requires TARDIS v4.2 or higher).
- Install the TARDISChunkGenerator plugin so that you can generate TARDISes in their own self-contained world (included on the TARDIS plugin download page under Additional files).
- Install WorldGuard to automatically protect your TARDIS from griefing, and stop mobs spawning in TARDIS worlds.
- Install TARDISWeepingAngels to add some Whovian mobs to the game.
- Install a Permissions plugin, so that you can restrict or grant players the rights to use TARDIS’ different features. We like PermissionsBukkit.
Other important pages
Subject | Link |
---|---|
Configuration | https://tardis.pages.dev/category/plugin-configuration |
Commands | https://tardis.pages.dev/category/commands |
Permissions | https://tardis.pages.dev/permissions-table |
TARDIS Github repository | https://github.com/eccentricdevotion/TARDIS |
Official todo list | https://github.com/eccentricdevotion/TARDIS/blob/master/todo.md |
Bleeding edge builds (Will not always be available) |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Latest TARDIS Build (Jenkins) Bleeding edge changes/commits |
Bugs / Requests
Please post a ticket for TARDIS plugin requests and bugs, thank you :)
WARNING: I am no longer prepared to waste my time looking at incomplete tickets. If your ticket does not follow the guidelines set out below, it will be deleted immediately!
Make sure you have read the FAQs first, as your question may already be answered there. Also make sure you have searched for a previous ticket with the same/similar issue (use the Filters to search closed tickets).
If you are going to create a BUG ticket you need to supply relevant information (as I'm not a mind reader, nor do I have access to your server...) - as a minimum you need:
- Exact CraftBukkit version i.e. NOT 'the latest' - use the
/tardis version
command if possible, otherwise copy from server log - Exact TARDIS version i.e. NOT 'the latest' - use the
/tardis version
command if possible, otherwise copy from server log - The server log showing the entire error (as a paste or at Pastebin - NOT a screenshot) - this should be the log from when the server starts up right through to when the error occurs
- If no error in the log, then a video of the bug happening or the EXACT steps needed to reproduce the issue.
- Attach your plugins/TARDIS/config.yml file or other configuration file if relevant
- Attach your plugins/TARDIS/TARDIS.db file if relevant
- List of other plugins on server
Stats
Basic statistics are collected for some versions of the TARDIS plugin (v2.5.8 and earlier). You can opt out at any time by setting opt-out: true
in plugins/PluginMetrics/config.yml
External web access
Version 2.8 (and higher) of this plugin includes a translation feature (the /tardissay
command) that connects to the Lingva translation service.
You can prevent players from using the command by removing / not giving them the permission tardis.translate
In reply to eccentric_devotion:
Oh right, now I recall you helping me with this before, I'm sorry!
build 2070, on joining server, spawning in the TARDIS, and attempting to travel:
Console Errors
[EDIT]
console from start including join
I now appear to be stuck in the time vortex with the brake off; it's not letting me set a destination.
[FURTHER EDIT]
I can /tardistravel home, but attempting to set any other destination via the command line give an "internal error occurred" message.
Console: travel error
In reply to ReverendJesus:
The version of Factions you have isn't compatible... perhaps try SavageFactions instead? Edit-Edit: it's a fork of FactionsUUID... but it should be OK.
In reply to eccentric_devotion:
SavageFactions has been abandonded, according to the Spigot page; that's why I didn't try to use it.
In reply to ReverendJesus:
Perhaps disable Factions checking in the config:
preferences:
respect_factions: false
In reply to ReverendJesus:
Should be fixed in build #2073
In reply to eccentric_devotion:
Yup, that appears to have done it. I also disabled the factions-checking... because honestly, I didn't realize I still had it on...
Factions hasn't been updated in like 2 years, but Factions UUID has updates last month! Problem is, it's a fork (I guess) of Factions 1.6.5, and the TARDIS plugin requires 2.8.19 -- any way to get rid of this, or just to consider 1.6.5 the current version?
[EDIT] paste
In reply to ReverendJesus:
I've disabled the Factions version check in the latest Jenkins build
In reply to eccentric_devotion:
Man, you know you're the *best,* right?
hello may i ask how your world generation works more specificly the generation of structures
In reply to euanpc:
Paste in schematics in the ChunkPopulateEvent - code is open source, look for yourself - TARDISSiluriaChunkPopulateListener.java
In reply to eccentric_devotion:
how do you import schematics
In reply to euanpc:
Follow the source code...
Is there information anywhere in regards to the Chemisty lab? The server im apart of is trying to decide if we are going to allow players to use it, and we cant figure out how it works.
In reply to Heztarr:
It's based on the Education Edition features - https://education.minecraft.net/wp-content/uploads/ChemistryLab_Journal.pdf and works pretty much the same way.
There's a bunch of permissions:
All default to op.
And a /tardischemistry command - use /tardis? tardischemistry to see options
would it be possible for you to add in a dalek gun which would drop from dalek mobs
(could be a crossbow with an extreme enchantment of quickcharge)
In reply to euanpc:
No,
In reply to eccentric_devotion:
the dalek gun
was the dalek gun stick that could be taken from the dalek but would probably require modifications to be used
In reply to eccentric_devotion:
In reply to eccentric_devotion:
what about mobheads which would have the model texture of the mobs head (such as a cyberman)