I think it'd be a cool idea to implement the TARDIS shield/force field. You know its mechanics in the episode "Flatline"? Remember how the shield expanded out from the police box, pushing away any nearby entities? I'd love to see that feature implemented in the plugin. Imagine that there are mobs/players outside your TARDIS that, let's say, you wanna keep a safe distance from before coming out. By toggling the shield with a button, it would expand from the police box and push all entities away from it, preventing anyone from going near the TARDIS. As for the design, it could be achieved with particles, much like the ones used for the Junk Tardis.
Particles would be quite laggy, but using stained glass panes might work.
Well, maybe to some. I personally don’t lag with the junk TARDIS’s.
TARDIS force fieldI implemented, get a build from the TARDIS Jenkins server.
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