SwordsGame
Welcome:
SwordsGame is GunGame for Minecraft: a PvP game in which players kill each other in order to rank up, and every rank will get a player a worse weapon, untill they end up with their bare hands.
- Thread:
- http://forums.bukkit.org/threads/mech-fun-swordsgame-v1-3-a-gungame-like-gamemode-for-minecraft-1060.28048/
- Configuration:
- http://dev.bukkit.org/server-mods/swordsgame/pages/configuration/
Features:
- A customizable ladder
- Spout support (the clientside mod is not required, altough it is recommanded)
- Multiple arenas, with up to 20 people in each
- Localisable strings
- Lobbies (well, they're basically entrances)
Video: (The author of this video did not have SpoutCraft installed, so there were no sounds, titles and other awesome stuff)
Dependencies:
- Spout
Commands:
- /sg - Main command, it'll give a list of available commands when executed.
Permissions nodes:
- swordsgame.define - Define/remove arenas and be able to modify existing arenas (OPs by default))
- swordsgame.play - Play SwordsGame and list games/arenas (everyone by default)
- (SuperPerms)swordsgame.* - This will give acces to the above two permission nodes
Changelog:
Version 1.5
- Fixed an error in the (soon to be removed) localisation.
- Players will now automatically switch to survival mode if they're in creative mode.
- The sounds should now get pre-cached.
- Moar and better sounds!
- Scoreboard using spout.
Version 1.4
- Removed Permissions3 support.
- Toggleable randomization of spawns.
- Removed the update check thing.
Version 1.3
- Changed to cap from 4 players to 20. Arenas can now have between 0 and 20 spawns.
- Some code optimization.
- Spout won't be downloaded automatically anymore.
Version 1.2.5
- Players can no longer punch out fires
Version 1.2.4
- People will stay in the arena when killed by non-players (and be demoted if possible)
Version 1.2.3
- Corrupt files should now automatically be deleted and recreated (there is no point in keeping them)
Version 1.2.2
- Fixed SuperPerms support
Version 1.2.1
- Migrated from BukkitContrib to Spout
- Added an update check
- Fixed signs not updating
Version 1.2
- Added lobbies
- Added lobby-only mode (enableable in the configuration file)
- Removed some useless debug information still present
Version 1.1
- Made most of the strings localisable
Version 1.0.2
- Added SuperPerms support
Version 1.0.1
- Fixed the configuration
Version 1.0
- Initial release
@jaysabherwal123
also just found out that when i type /plugins the rest are green apart form sword game which is red how do i get t to work
@jaysabherwal123
if you could just write a brief configuration for me like what i would have to do to set it up i really love gun game in call of duty so it wood be awesome for my players in minecraft
@coolblinger
hi it doesn't really say what to do and how to set it up can you write a guide through it also the command /sg doesn't work when i type it in it doesn't come up with anything
@jaysabherwal123
Oh yes, it should still work. I've explained the configuration briefly in the 'Configuration' page. Just leave a message of you need help with anything. :)
doe this work in 1.8.1 if it does how do you do it like configure it?
Another update... (I wanted to finish most of these things for quite some time now)
I've been working on it's spout features, I've implemented five new sounds (UT style 'Prepare to fight', 'You have taken the lead', 'You have lost the lead' and 'You are tied for the lead'), and I think I'll add a scoreboard.
I've pushed an update: http://dev.bukkit.org/server-mods/swordsgame/files/2-version-1-4/
I was wondering why I could not create a ticket, but apparently the ticket tracker was disabled...