SurvivalGamesMultiverse
Description
PERMISSIONS || COMMANDS || CHANGELOG || PLANNED
Suspended
The development of this plugin has been suspended/reduced to almost standstill, this is because I simply don't have any time for it. I will only release a new update if the plugin stops working completely, like a new minecraft version, or some other major change in Bukkit.
If someone wishes to take over the development of this plugin, feel free to PM me and we can discuss it if I find you competent enough.
Currently under heavy development
This plugin is currently being completely remade from the ground up. This should fix some of the problems this plugin has since it wasn't developed for public release from the start. It was only later that I modified it for release here.
I will link to the new page where you will be able to find the remake when it is ready for release. One thing to note is that most of the configs have changed to support a lot more configuration, this means that if you want to change to the remake, you will have to reconfigure the plugin.
Features
- Supports custom worlds.
- Fully automated, install and forget. Even updates itself.
- Simultaneous games in different worlds.
- Does not require WorldEdit to be able to work.
- Multi-language support, just edit the strings in language.yml.
- Randomized chests, loot-list can be configured in itemlist.yml.
- Logs and saves all wins, kills and deaths.
- Auto regenerates the worlds after each match.
- Backs up players inventories.
- Easteregg in the config.
- Worldspecific grace period.
- Worldspecific blockfilter.
Requirements
- No requirements, just install and play.
Conflicts
- No known conflicts.
Possible conflicts (not confirmed):
- Multiinv and similar plugins.
Important
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
It also uses an auto-updater that automatically fetches the latest moderator approved version of this plugin and installs it if needed everytime the server is started. This can be disabled in the config for this plugin. Simply put "false" instead of "true" after "auto-updater" in the config.
Description
This plugin allows you to host multiple SurvivalGames in diffrent worlds at the same time.
Worlds
Each survivalgames-match takes place in its own world. Anything that happens in these worlds are logged and reset after each match. This means that you could do pretty much anything to the world and everything will be back to normal when a new round starts. This opens up for some interesting gameplay, like allowing all players to be able to craft their own armor or weapons, or build bridges, dig tunnels, create walls to hide behind etc.
Each match is timed, and after a configurable time all players in the match are teleported to a predefined arena to fight till the end. If the players just wont kill each other in the arena the plugin will kill all players left and start a new match if the time runs out.
Chests
All chests in the map gets randomized the first time a player opens them when a new game has started. You can edit what items are going to spawn in the chests and how often they will spawn in the _itemlist.yml_.
If a player crafts a chest in the game it will automatically be added to the log of chests to not randomize, this means that players can not craft a chest and it will be randomized when they open it. It will function just as a regular chest, and when the game resets the chest gets removed. Chests that already where placed in the world will not be added to the log of chests to not randomize, this means that all chests that where allready in the world gets randomized when a player first opens it.
Chests will only get randomized once every game. Opening and closing a gamechest (a chest that allready was in the world and not crafted by a player) will not randomize it again when opened.
Multithreaded I/O operations
Everytime the plugin needs to talk to the database or log something in a file it happens in a seperate thread. This will prevent server lag/freezes when the plugin needs to store some information, like kills, wins, deaths or positions.
Stats & MySQL
Kills, wins and deaths are logged for each player and displayed on the right side of their screen when they play.
This data can also be sent to an other MySQL-database so that it can be displayed on a webpage for example. Note, the plugin will never read anything from that MySQL-database, it will only send the stats to it when it gets updated.
The table in the MySQL-database has to have the following structure for it to work:
Column Name | Type | Primary Key | NotNull |
playernames | VARCHAR | YES | YES |
wins | INT | NO | NO |
kills | INT | NO | NO |
deaths | INT | NO | NO |
Multilanguage support
Every message/broadcast in the game (except error messages for commands or in the console) can be customized.
You can edit/translate the messages in language.yml.
This allows people from all nations to play the game in their native language without me having to do all the translations myself.
For example, the community im the head developer for is using this plugin in swedish. All they had to do was translate the strings in the language.yml file.
Setup
Installing the plugin.
Configuring the itemlist.yml.
Signs
Players join by rightclicking a sign. These signs can be placed anywhere.
To create "joinsign", write [sginfo] on the first line of the sign, and the name of the gameworld on the second line. Then just rightclick the sign to register it and it will update with the correct information.
Sourcecode
This plugin is open-source and released under the GNU-GPLv3 license. The code can be found here: GitHub/SurvivalGamesMultiverse
@Gonzalineitor
oh ok haha good
@SimpleAce
The problem no longer occurs... I don't know what happened...
@LucasEmanuel
I fixed the permission problem. i just created a custom one lol. Good job with the plugin! Kepp it going!
Loving this plugin, but is it possible to create a grace period???
really liking this 1.3. great job! nice color theme. what you should do is int he config file make it so you can change the time limits for each world. that would be nice.
@LucasEmanuel
I went through all of my permsisions and made sure they are right but it wont let me when im deoped and in my default grpup. i make sure that it was in the group defined but it still says ccontact your server administrator. Do you think it could be a error from your plugin? because i have like checked this thing a millions times.
great update 1.3 i recommend you to somehow boost your plugin couse sometimes it says out of memory... 1.3 <-
@Gonzalineitor
Ya it ran out of RAM because you have lots of plugins to start up. I kinda have a hard time with my server and i have 8 gbs. You will need to upgrade or get more RAM to fix that problem. or you can take off plugins.
@LucasEmanuel
Ya ill look into it. and i saw that command after i posted that haha.
@Gonzalineitor
Nothing in that error says anything about my plugin. All it says is that the server ran out of memory (RAM) and that it couldn't initialize threads.
@SimpleAce
Regarding permissions:
That is more likely an issue with your permissions plugin.
Regarding /who:
Take a look at the /sgplayers command.
My plugins :
MultiWorld, SimpleUc, CustomServerMessages, Buycraft, RealPlugin, Vault, SimpleHelpTickets, uSkyBlock, TreeAssist, cTablist, dynmap, SuperTab, AutoMessage, EndReset, SurvivalGames, OpenInv, ProtocolLib, RealTeleporter, MobArena, BanXP, Lift, NoCheatPlus, WorldEdit, ChatFilter, ColorCodes, MotdManager, PermissionsEx, CombatTag, WorldGuard, HeadDrops, PrisonSuite, iConomy, CoreProtect, AntiCaps, Modifyworld, AutoSaveWorld, Essentials, DisguiseCraft, WGPFix, EssentialsChat, PrisonMine, EssentialsProtect, EssentialsSpawn, iPaint, EssentialsAntiBuild, LWC, ChestShop, SimpleRegionMarket, AuthMe, CreativeControl, WorldGuardCustomFlags, WorldGuardFlyFlag, WorldGuardChatFlag, Orebfuscator.
I have a Host win 4,6 GB de Ram and Unlimited Disk Space.
Also I have an error when I start my server :
http://dev.bukkit.org/paste/7945/
Thanks.
Hey i have a bug. When i put my permission in for the command sgleave in the member group it doesnt work.. I dont know why. It allows you to join but not leave once your in it. and i made sure im not op. im running 1.2.2 also.
@LucasEmanuel
ooohhh i thought that it was already out. lol. Cool thanks. Could you maybe add one thing to it? In the config could you add something that allows you to turn chests on and off for certain worlds? like where if it is true then it will randomly place chests around the world and will fill then to the item config file?and maybe add a command like /who and it would tell you who is in what world? that one doesn't have to be now but soon. Im using this plugin for a big server that will have uhc and hunger games and maybe spleef at some point :)
@SimpleAce
I'm currently working on 1.3, I still have some features to add. But it will most likely be up this week. :)
Can i have a link for 1.3?
@Gonzalineitor
You probably have an other plugin on the server that sends him back to the gameworld. Remove all other plugins and try again. Right now my plugin doesn't allow anyone to spawn in the gameworld, it doesn't care if the game is active or not or if the player is OP, no-one is allowed to spawn in a registered gameworld when joining the server.
If that doesn't work, let me know. :)
@LucasEmanuel
If a player leave the game when the arena started and he enter to the server again, he doesn't appear in the Lobby. He appear in the arena, but isn't playing. And if a player kill him, the boy that isn't playing lost him items.
@Gonzalineitor
How does the player re-enter the game?
Can you fix the problem that when a person is playing and he leave the game and enter again, he appear in the arena, but him is not playing... Can you fix it please?
hummm why not when a player joins it shows there name on a sign nexted to it :?