Superenchants
Description: Superenchantments is a feature packed Minecraft plugin that takes enchantments to another level. This plugin introduces alot of exciting enchantments to enrich your gameplay experience. From wreaking havoc with lightning strikes to teleporting at will, and even wielding a powerful jetpack, the possibilities are endless.Wiki: View the wiki here for help regarding permissions, what enchantments there are, their max level, translations, etc https://superenchants.gitbook.io/superenchants-wiki
Available Enchantments:
- Blindness - Blind your target
- Healthsteal - Steal a specified amount of health from a player when you hit them
- Bleed - Make the target slowly bleed out
- Lightning - Strike lightning when you hit a player, or right click and summon lightning
- Teleport - Right click with a sword to teleport somewhere
- Jetpack - Hold sneak and move around, with your own jetpack
- Explosive - Press sneak and let an explosive go off under your feet
- Excavator - Mine multiple blocks at once
- Autosmelt - Autosmelt ores when mined
- Freeze - Temporarily freeze a player when you hit them
- Confusion - Make your target have confusion/nausea
- Multishoot - Shoot 3 arrows instead of just one
- Dash - Quickly dash away from your opponent
- Bloodlust - Gain strength, regeneration, and speed on killing a player
- Shockwave - Send a shockwave to players around you, pushing them back
- Veinminer - Mine entire ore veins in one go
- XPBoost - Gain extra XP from killing mobs and players
- Enlightened - Gain extra XP from breaking ores
- EnderAura - Increases pearls dropped by killing enderman
- Frostbite - Slows players down when hit
- Magnet - Grabs item around the player
- Speed - Increases player speed
- Leap - Increases player jump height
- Growth - Gives the player extra health
- Detonate - Makes your arrows explode on impact
- Backstabber - Deal more damage on the first hit when out of combat
- Piercing - Arrows shoot through multiple entities
- Deflecting - Chance of arrows bounce off armor and hit the shooter
- Bait - Chance to get multiple drops when fishing
- Angler - More XP when fishing
- Abiding - Makes your tool/armor unbreakable
- Disarm - Has a chance to disarm your opponent
- Archer - Deals more damage with your arrows
- Farmer - Auto replants seeds
- Decapitation - Small chance for players to drop heads on death
- Dismantle - Chance to break opponents armor pieces
- Famine - Give your opponent hunger
- Spotlight - Allows you to see in the dark
- Feast - Chance to regain hunger and take it away from your opponent
- Updraft - Chance to send your attacker into the air
- Lavawalker - Allows you to walk on lava, like frostwalker
- Doublestrike - Has a chance to do double damage
- Timber - Instantly break all logs of a tree
- Missile - Turn your arrows into fireball projectiles
- Critical - Turn all of your hits into critical hits
- Inflame - Set mobs and players around you on fire
- NightOwl - Do more damage at night time
- Headshot - Do more damage when you get a headshot with a bow
- ArrowStorm - Rain arrows on your opponent
- Hook - When reeling in with a fishing rod, make an entity come flying at you
- Gravity - Pull players towards you with a right click
- Adrenaline - Do more damage when you're at or below 2 hearts
- Resilience - Chance of not taking damage when you're at or below 2 hearts
- Coward - Chance of gaining speed upon taking damage from an entity
- Weaken - Chance of giving your opponent weakness when you hit them
- Withering - Chance of giving your opponent the withering effect
- Heavy - Gain more health but in turn move slower
- Lightweight - Move faster but have less health
- Blastoff - On low health chance to blastoff in the sky when hit
- Flippers - Swim faster in the water
- Harvester - Chance to gain more drops from crops
- Dragon Hunter - Do more damage to enderdragons
- Ascend - Ascend to the sky when you right click
- Hell Hunter - Do more damage to mobs in the nether
- Cubism - Do more damage to cubed mobs
- Vanish - Chance to become invisible when hit
- Dodge - Chance to dodge an attack
- Predator - Make entities you hit glow for a few seconds
- Slaughter - Do more damage to passive mobs
- SkullCrusher - Do more damage to skeletons
- Ninja - Inflict more damage while sneaking
- Thanos - Chance to half your opponents health
- Consume - Every few seconds gain half a hunger bar
Developer API:
- This plugin includes a developer API for you to use, to get started read:
https://superenchants.gitbook.io/superenchants Frequent Updates: Superenchantments is a plugin that is actively maintained and consistently updated by the dedicated development team. With every update, more enchantments and features are added
How to use
Adding an enchant /superenchant <enchant> <level>
List all enchants/superenchant list
Remove an enchant/superenchant remove <enchant>
Open GUI/superenchantgui
Remove an enchant (GUI)/superenchantremovegui
Remove all enchants/superenchantsremoveall
Open custom enchanting table/superenchantstable
Is it possible to give players permissions to use the enchantments, but not aquire them themselves? So no command, gui or enchanting permissions, only using the items if given by admin.
Hey man! Awesome pl, I just installed it and I got some bad experience, I was using a diamond pickaxe with efficiency 5, unbreaking 3, fortune 3 and mending at my paper server in 1.21 (latest release of everything), the pickaxe got the veinminer effect without the enchantment, didn't change any configs, is it a bug or something I missed?
In reply to askudmabib: Hey there if the veinminer enchant isnt applying or working you'd need permissions , for that one it'd be superenchants.enchant.veinmienr
hi aznos i just have a question is it possible to get the enchants in survival no cheats or anything my friend has a sword with all of the sword enchants but i feel like he cheated it
In reply to hamedburger78: Yes it's possible, all it requires is access to use the superenchant permissions
Hello Aznos, I really liked your plugin, and the people playing on the server I'm managing did too. However, I had to remove it because I found some bugs and also have some suggestions:
Bugs:
1. Excavator breaks unbreakable blocks like bedrock.
2. Excavator and Autosmelt do not work together.
3. Excavator and Autosmelt are not compatible with Silk Touch and Fortune.
4. Blindness, Healthsteal, Bleed, Lightning, Teleport, Bloodlust, Confusion, and Freeze:
-Do not work with each other (like Freeze and Confusion, or Healthsteal and Bleed, etc.).
-Do not seem to be compatible with vanilla sword enchantments.
-Sometimes do not work even alone on the sword.
5. Fire simply does not work.
6. Multishoot is incompatible with almost all vanilla bow enchantments like Power, Punch, Flame, and Infinity.
7. Multishoot arrows can be picked up by the player, resulting in infinite arrows without reason.
8. At one point, I couldn't remove the Healthsteal enchantment from my sword. I tried to apply Healthsteal again to remove the enchantment afterward, but in the end, there were two Healthsteal enchantments on the same sword, and I still couldn't remove them. This bug is not limited to just this enchantment.
Suggestions:
1. Dash should have a cooldown and/or consume some item as fuel.
2. Jetpack should consume some item as fuel.
3. Explosive should not damage the player.
4. Jetpack does not work for Bedrock users (My server uses Geyser 1.21-1.21.2).
5. The server admin should be able to remove or add enchantments of their choice.
In reply to angel_mp4:
Hey there, I'm sorry for these bugs and everything, for the first bug I've fixed that in an update that curseforge is currently reviewing already, for the other bugs I will be working on fixing these, please give me a day or so.
For the suggestions, dash does have a cooldown, which you can change in your config.yml, and for "The server admin should be able to remove or add enchantments of their choice", this would be a nice feature to implement in the future, but currently allowing people to create their own custom enchantments would be near impossible unless admins would like to access an API through code. For "Jetpack does not work for Bedrock users", this plugin was primarily made for spigot for java edition, I'll see what I can do as I'm planning to rework jetpacks alltogether in the near future.
Thank you for your bug reports and suggestions, I will be implementing these in the following days and hopefully you can use this on your server again :)
In reply to Aznos: I've now pushed an update fixing these bugs, they're available on curseforge, modrinth, and spigot, but because curseforge manually reviews plugins it might take 12-24 hours for it to be listed on here. Thanks alot for reporting these, in the near future I'll be implementing the suggestions
In reply to Aznos: Thank you for replying so quickly, and no problem, I understand as the plugin is new it can/will contain bugs + when I said "The server admin should be able to remove or add enchantments of their choice", I meant remove/disable your enchantments and re-add them after removing/disabling them.
In reply to angel_mp4: Ah I see what you mean, will add that to the features to implement, thanks!
is it possible to get these from an enchantment table?
In reply to BBunny3: No, how these currently work is just by adding lore to the item, in the future I'd like to make it so they're actual enchantments (that appear next to things like sharpness, knockback, etc), as well as being able to get them from an enchanting table, will try to implement this soon though, thanks
In reply to Aznos:
Have there been any developments in obtaining these enchants naturally? I've managed to find a few in minecart chests in mineshafts, and I was wondering if it also applied to other loot tables
In reply to kingfluffy666: In terms of appearing naturally, currently you can trade with librarians or find them in loot tables in structures. Both of these can be changed and disabled through the config though