Structure Boxes v3.0

Details

  • Filename
    StructureBoxes-Bukkit.jar
  • Uploaded by
  • Uploaded
    Nov 29, 2020
  • Size
    176.87 KB
  • Downloads
    449
  • MD5
    6e700bc2e262eb651af9fb4259ed7c91

Supported Bukkit Versions

  • 1.16
  • 1.15
  • 1.14
  • 1.13
  • 1.12
  • 1.11
  • 1.10
  • 1.9
  • 1.8.1
  • 1.8

Changelog

  • Added the flag "structurebox" for Factions, PlotSquared, RedProtect and WorldGuard
    • This allows a player to spawn a structure in a region where they otherwise are not permitted to build.
    • Factions: /f flag set structurebox <true|false> <factionName>
    • PlotSquared: /plot flag set structurebox <true|false>
    • RedProtect: /rp flag structurebox <true|false>
    • WorldGuard: /rg flag <region> structurebox <allow|deny>
  • Added the ability to make structures temporary
    • This is achieved through /sb create <schematic ID> -e <Time to expire>
  • Added the ability to put multiple schematics into one structure box, spawning a random structure on placement
    • Each schematic must have the same ID, followed by an underscore, _, and an integer value. The lore identifier for this type of structure boxes will have _# on the end
    • For example: House_1, House_2, House_3. A structure box spawning a random structure will then have House_# as its ID
  • Added support for IridiumSkyBlock, SkyBlock, IslandWorld, ASkyBlock, AcidIsland, BentoBox and SuperiorSkyblock