StackableItems v1.0
Details
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FilenameStackableItems.jar
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Uploaded by
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UploadedDec 24, 2014
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Size105.63 KB
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Downloads782
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MD51a708ccd81a6a584cf69da43066eb0a6
Supported Bukkit Versions
- 1.8.1
- 1.8
- CB 1.7.9-R0.2
Changelog
Version 1.0 (12/23/2014):
- Remove Hopper Item Moving for now as it is extremely buggy
- Handle null checks for getting player's item in hand.
- Fixed sanity checks which allowed duplication when dragging items in the inventory.
- Reworking item config file to handle future changes.
- Please rename your items.yml before updating and copy over the items to the correct places in the newly created items.yml.
- Added UUID support. Items.yml will autoconvert worldName.player.playerName to worldName.player.uuid
- Check all player groups, not just the primary (these may not work in any particular order)
- Removed stackableitems.stack permission node, it isn't necessary
- Fixed picking up items in the wrong hotbar direction
- Rewrote item adding to better handle all cases and prevent items being added incorrectly
- Let vanilla handle adding items from shift clicking furnace results when it can.
- Updated Metrics to handle both getOnlinePlayers (provides backward support for old versions of CraftBukkit)
- Added missing/new fuel items
- Add shears and carrots on a stick to enchantable items list (for shift clicking into enchantment table)
- Added an update checker:
- Use "/si update" to manually check for an update
- To disable, set "update-check.enabled" in options.yml to false
- Use "update-check.frequency" to change the number of hours between automatic checks. Defaults to 6 hours.
- Only ops and Admins have access
- Removed useStacks options in favor of disabling inventories per world in items.yml
- use "disabled: true" under world.inventory.chest to disable stackableitems for all chests in 'world'
- world:
- inventory:
- chest:
- disabled: true
- Allow worlds, groups, and inventories to be grouped for easier configuration
- world,world2:
- inventory:
- chest,ender_chest:
- snow_ball: 32
- Deploy defaultGroups.yml with the plugin to show examples of how groups.yml should look
- Improved in-game commands to hopefully make them more understandable
- Let vanilla handle stacking lapis in Enchantment tables for now
Items capped at 127 to prevent loss of items from world saving/player loading.