StackableItems v0.8
Details
-
FilenameStackableItems.jar
-
Uploaded by
-
UploadedMay 14, 2012
-
Size35.04 KB
-
Downloads549
-
MD58bcd13bb35e8bc8e0be16f2f31b32f38
Supported Bukkit Versions
- 1.2.5
Changelog
Version 0.8 (5/14/2012):
- Fixed duplication bug with crafting
- Removed unnecessary defaultTools and customTools configs.
- Made config check player.yml before group.yml as player should be able to override group.
- Fix chest stacking maxing out at 64 (Client won't show the correct number above 64)
- Capping max items to 127 due to item loss after reloading. (I have an idea for a workaround, so it may come back)
- Fixed unstacking bug when a stack of tools was separated after max being set to normal (-1) again.
- Right clicking on a stack while holding another drops items one at a time as vanilla does.
- Fixed large stacks from being put in armor slots, enchantment tables, and brewing stands.
- Item groups
- Added /stackableitems reload command to reload config files
- All config/item files are loaded into the plugin now when users need them, which means less i/o and possibly faster
- Item files should now handle any case -> IRON_BOOTS, iron_boots, IrOn_BOOts should all work.
- Added optional furnace stack amount which allows furnaces to stack above 64 (65-127 or -1 for disabled).
- The client won't show it correctly, and the server can't smelt above 64 so it is faked (reverts to 63 and a counter saved) until picked up or the furnace is destroyed
- Now ignores creative mode so that items can be removed properly (temp fix)
Requires a CraftBukkit server due to the 'pop' sounds when picking up items. If anyone is not using a CraftBukkit server, please let me know and I will get a pure bukkit one up.
Items capped at 127 to prevent loss of items from world saving/player loading.
defaultTools and customTools yml files can be deleted if updating from an older version.