Stables
What does it do?
Stables is a plugin that assists with Horse ownership, protection, and other horse related things. Vanilla has no ownership or tracking of horses, only if it has been broken or not. Stables changes this behavior.
Important MC1.11 Notes!
This new version (1.9.11) MAY NOT WORK WITH OLDER MC VERSIONS! It has ONLY been tested with MC 1.11!
MC 1.11 changed a lot with horses. As of Stables v1.9.11, some changes must be made in order to accommodate Llamas, Donkeys, Mules, Zombie horses and Skeleton Horses. In your config.yml, In the "animals" section, you MUST add these to the "allowed" list. Anything NOT in the allowed list will NOT be covered by Stables! (example: allowed: HORSE, ZOMBIE_HORSE, SKELETON_HORSE, LLAMA, DONKEY)
Again, as far as 1.11 is concerned Mules, Donkeys, Zombie/Skeleton horses are NOT Horses, and must be entered SEPARATELY into the config!
As of right this moment, Llama carpet does NOT save. Testing of this version has been VERY limited. Please report any and all bugs via tickets - Be as specific in your reports as possible!
Another note: v1.9.11 will create a new table in your database for stored/stabled horses, and copy all the values over, converting what needs to be converted. For safety purposes, the old table will NOT be removed. It will just no longer be used. I would suggest NOT deleting it yourself for a bit, in case you need to restore a previous version.
All localization messages are still 'Horse' and 'Steed' specific. New default messages will be added in time. As always, you can edit them yourself in the 'language.yml' file.
Requirements
- To use COST based virtual stables, Vault is required. Free storage does not require any additional plugins.
Current Features
- Protect Horses from configurable outside damages, including PVP, Environmental (falling/lava) and Monsters
- Adds recipes for Horse Armor (Barding), Name Tags and Saddles
- Now has customizable recipes for these items!
- Adds 'ownership' to horses so others cannot steal them - Use a name tag on a horse to claim it!
- Store horses in virtual stables, and recover them!
- Abilities for Admin/Staff to Remove Ownership
- Sets a max amount of horses one player can own
- Anyone with the stables.admin permission can use horses without permission
- Allow a friend to ride a claimed horse
- Lure a horse from the wild using an item (defaults Golden Carrot - Other suggestions would be Emeralds, Golden Apples)
- Horse Spawning, including ZOMBIE and SKELETON horses!
- Teleport, Summon and Locate your claimed Horses!
- Allows staff to rename horses without changing ownership
- UUID storage for databases -
- Uses connections to 'api.mojang.com' and 'sessionserver.mojang.com' if UUID cannot be resolved on the server.
What's in store for new releases?
- Horse Trading
- (NPC) Races
- Horse purchasing (from NPC)
Permissions & Commands
Please see the Permissions & Config Page here.
How does it work?
Name a horse to claim it as your own. Hit it (as the owner) with a new Name Tag (un-renamed) to free it!
- To name a horse, you have to get a NAME TAG. Use the NAME TAG in an ANVIL and change it's name to what you want the horse to be called. Then USE (Right Click) The Horse with the NAMED NAME TAG to name it. This is a VANILLA MINECRAFT feature - it is not included with Stables. This action, however, is what will claim a horse with the Stables plugin.
- You can also set the config to 'AutoOwn = true' - This will automatically claim a horse as soon as it is tamed!
Stables also prevents horses from being killed by players, mobs, environmental, or any combination of these. All options are 100% toggle-able through the config.
Virtual Stables
This feature can be disabled by the admins by setting the 'allowCommand' config option to false, and then just not creating any stable signs.
To create a stable, simply place a sign with [stables] as the first line. Stables will take over from there. If 'allowCommand' is disabled, you can ONLY use the Virtual Stables feature with a sign. Punch the sign, or type /stables store to store a horse. Please note: Storage does *NOT* save chests right now, nor will it save saddles. This is a known bug.
- Please note: The stables does *NOT* save Horse Speed. This is a Minecraft/Bukkit shortfall, and will be addressed as soon as there is a way to do so.
The Config
Please see the Permissions & Config Page here.
Recipes
Stables makes several items craftable - specifically Saddles, Barding (Horse Armor) and Name Tags.
Setting the config option for hard mode recipes will change all ingots/bars to blocks instead.
Localization & Custom Messages
Upon the first run, a file called 'language.yml' will be generated. This will have all the phrases, in English. You may change the phrases to whatever you'd like, or any language you'd like.
Is there a way to see if a horse I'm looking at belongs to a particular player?
Also I'm getting complaints that players are stealing and naming horses from other players but I have no idea if the player that had the horse stolen from actually claimed the horse?
Also, is there a way to do a command to locate one's horses or TP them to a player?
I'm just trying to find an easy way to make it clear that a player has owned a horse. Ideas?
I keep being told I own too many horses and cannot tame this beast. MaxOwned is set to 10 and I only have 3 left alive. Does the plugin still count the dead ones?
Also the despawning horses thing could get annoying.
@Corandevus
@raum
Fixed in spigot like raum said.
@Corandevus
That'd be a Minecraft issue, not something handled by the plugin. Last I heard, the bug has been fixed in Spiggot, but was still persisting in Craftbukkit.
Horses despawn when the owner go to another world... =( Please fix that.
It is normal that horses despawn?
@raum
1.3b
Thanks for this great plugin, I was expecting some plugin to protect horses
@busterguy
Using what version, Busterguy?
Work perfectly :)
On my server i have a plugin that shows the HP of an animal when you hit it. When you do this to an unclaimed horse, afterwards it says it is claimed. Anyway to fix this?
@raum
We shall get there :P 1.3B working good for me
13B seems to work great! 13A and previous versions were causing problems but once we told players how to claim horses and such and we upgraded to 13B, it seemed to work well. :) Thank you sir!
raum, if it helps i would be more than pleased to offer our server for you to test on when needed. It's nearly always got people on who are very friendly and willing to help. I can soon drop any update in and restart server and am online up to 20hrs a day. If it would help just let me know. p.s now goin to bed to get me 4 hrs rest lol. Good luck and Thanks again.
People can still ride my horses, using latest build 1.3B
EDIT: Nevermind, that guy was an OP.
Awesome plugin :)
@EpicATrain
Using 1.3, or 1.3b? The latter SHOULD address that .. The issue I'm having is I'm testing locally, so I have no additional players to screw things up ;)
FUUUUUUUUUUUUUUUUUUU. Today is not a good plugin day. Working on a 1.3b :/
@kyle5507
Click the link at the top of the description. :)
@raum
When can I get my hands on 1.3??