Stables 1.8.4
Details
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Filenamestables.jar
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Uploaded by
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UploadedJul 26, 2013
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Size80.44 KB
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Downloads368
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MD54bf3c10c30fe8aa30a77ae8cabf45777
Supported Bukkit Versions
- 1.6.2
Changelog
- 1.8.4 Changed stables sign a bit
- Fixed Max vip permissions
- Fixed flatfile /listhorses
- Correctly checking for permissions for listhorses and check - oops
- Added /view and /recover - /stables view and /stables recover still work.
- 1.8.3.1 Fixed stables.ride permission - whoops. again.
- 1.8.2 Fixed jump strength and health storage/recover. There is still no API for saving/setting horse speed found in Bukkit.
- 1.8.1 Added negative perms for OPs for the punish feature.
- 1.8.0 - Broke 'admin' perm into several smaller perms for better control - see the permissions section.
- Added perms for Recipe Crafting
- Added ability to charge for virtual stables (Requires Vault)
- Added 'punishment' permissions to deny breeding, naming
- Added additional checks to verify that you are indeed dealing with a horse (bad Bukkit. Minecarts aren't horses.)
- Made 'Max Horses' function with just the permission - no more config option is needed
- SQLite should be functioning once again. Open a Ticket to report any additional errors!!!
- 1.7.4 - Special DERP edition. :/ Special thanks to RoelandCache for assisting int he bug testing.
- Do NOT use SQLite with this version. SQLite fixed version will come soon
- 1.7.1-3 : Database fixes - Flatfile, SQLite and MySQL
- /spawnhorse (optional zombie/skeleton)
- 1.6.3 - Has gone highly untested
- Adds option to set to MySQL in the config - does not use Bukkit defaults. Flatfile storage will return in 1.7 as an option
- additional bugfix/typos.
- Added esES localization
- Began adding commands for Online config setting
- 1.6.2 -New Features:
- [stables] signs - Placeable by stables.admin only! Allow for Storage and Recovery of Horses!
- Stables *DOES NOT SAVE* Chests or Saddles. Will be fixed in a new version. *DOES SAVE ARMOR*
- /stables store - Store a horse. Only works if allowed in Config
- /stables recover # - if commands are disabled in the config, it requires you to be within 5 blocks of a [Stables] sign.
- /stables view - View all your stabled horses
- [stables] signs - Placeable by stables.admin only! Allow for Storage and Recovery of Horses!
- 1.6.1 - SQL bugfixes
- 1.6.0 - Conversion to SQL - No new Features
- 1.5.2 - Language/Config bugfix
- 1.5.1 - Added Horse Luring
- Fixed permissions issues with all tested perm plugins (GroupManager, PeX, bPermissions)
- 1.4e In 1.6.2, Bukkit changed how entity.CraftAnimals were handeld - updated code to reflect this.
- 1.4d Additional Bugfixes - Corrected NPH error with 'listhorses'
- Horse names should correctly add to the database if they were not in there originally.
- 1.4c Bug Fix - Non owners cannot add and remove riders to a horse. Whoops!
- 1.4b Bug fix - Player shot arrows were being considered mob shot.
- 1.4 Fully rewrote how horse data is handled - no more metadata.
- Added /stables save - Saves horses.yml
- Added /stables addrider - Allows (rider) to ride your horse
- Added /stables delrider - Removes (rider) from your horse
- Added /stables listhorses - Shows all horses owned by (person)
- Added /stables clearhorses - Deletes all horse data from (person) - Please note, this does NOT clear names, only ownership data.
- Added multiple tiers of horse limits using the permissions 'stables.VIP1', '.VIP2' and '.VIP3'
- 1.3c (beta) Changed handling of blank horse data
- 1.3b Added /stables - Currently only accepts arguments of "reload" and "version"
Bug fixes for named, un-owned (due to error issues) that are not found in the horses database
- 1.3 Special thanks to Externo6 for patiently bugtesting with me for hours today :P
- Changed Horse Armor Recipe
- Fixed multiple bugs
- Horses should no longer spawn with owner data
- 1.2 Lots of issues - removed this version
- Corrected PVE Damage for projectiles
- ADded Environmental Damage protection
- Added reverse hay recipe (1 hay = 9 wheat)
- 1.1 Added commands for admin to remove ownership
- 1.0 Initial Release