SpoutPlayers 2.0.0

Details

  • Filename
    SpoutPlayers.jar
  • Uploaded by
  • Uploaded
    Jun 24, 2012
  • Size
    19.63 KB
  • Downloads
    487
  • MD5
    77bfb404400072ba30c287e1b02726f9

Supported Bukkit Versions

  • CB 1.2.5-R4.0

Changelog

2.0.0 - The Return of SpoutPlayers - updated original plugin to latest craftbukkit and SpoutPlugin/Craft. - DONATE!!!!

1.9.1 - bug fix - fixed error with morphing into mobs. 1.9 - Private Messages via Achievements! - add a new <type>: pm - this will send an achievement notification to a player with your name and message - much easier than finding your name in the chat log - usage: /set nil0bject pm Hey.What_ya_doing? - nb: currently messages can only be one word, and less than 26 characters.

-fixed a few bugs with the config and warn type.

1.8.1 -trying to fix permissions errors SpoutPlayers 1.8 - warnings and morphing - send an achievement notification to any player. will keep warning until it is reset - /set nil0bject warn stopMessingAround* the warning can only be one word on the command line, so it's best to setup premade warnings in your config(warns or mysql(SPwarns) reset warning: - /set nil0bject warn . or - /set nil0bject warn

- morph into any entity installed in all connected clients - this means, using the ID number of an entity(eg Ghast is 56), you can change your appearance for other players, not yourself. - /set @mob ghast 56 - /set nil0bject mob ghast and then for lulz - /set nil0bject grav 0.1 - /set nil0bject air 100 - /set nil0bject fly true - if all clients have a mod installed, that includes a custom entity, you just need to know that entities ID and everyone can change into it. - who has some cool minecraft models? - this is part of the custom player model integration.

Vanilla Entities entity, ID "Creeper", 50 "Skeleton", 51 "Spider", 52 "Giant", 53 "Zombie", 54 "Slime", 55 "Ghast", 56 "PigZombie", 57 "Enderman", 58 "CaveSpider", 59 "Silverfish", 60 "Pig", 90 "Sheep", 91 "Cow", 92 "Chicken", 93 "Squid", 94 "Wolf", 95

if you use an unknown mob id, you will crash all nearby clients.