stuff
Ranged_Attacks
Ranged_Attacks
A Range attack is between ( z: 4 to 10 ) And requires LOS check from part to target
- ArrowSpit:partname
- Arrows are spit at target from the named part. Plays ANI_ArrowSpit
Melee_Attacks
Melee_Attacks
A Melee attack is between ( z: 0 to 4 ) A simple LOC check is done from center.
- Kick
- When Target is at ( y: -2 to 2 and z: 4 ) Plays ANI_Kick
- Punch
- When Target is at ( y: 2 to 7 and z: 4 ) Plays ANI_punch
- HiPunch
- When Target is at ( y: 7 to 12 and z: 4 ) Plays ANI_hipunch
Other_Abilities
Other_Abilities
- Flying
- ability to fly * (currently disabled) *
- AttachToPlayer
- The elemental is attached to the player.
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