stuff


Ranged_Attacks

A Range attack is between ( z: 4 to 10 ) And requires LOS check from part to target


- ArrowSpit:partname
Arrows are spit at target from the named part. Plays ANI_ArrowSpit




Melee_Attacks

A Melee attack is between ( z: 0 to 4 ) A simple LOC check is done from center.


- Kick
When Target is at ( y: -2 to 2 and z: 4 ) Plays ANI_Kick
- Punch
When Target is at ( y: 2 to 7 and z: 4 ) Plays ANI_punch
- HiPunch
When Target is at ( y: 7 to 12 and z: 4 ) Plays ANI_hipunch




Other_Abilities


- Flying
ability to fly * (currently disabled) *
- AttachToPlayer
The elemental is attached to the player.

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