SpecialEffects
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General
This plugin originates from explosions the first plugin everything that was inside of explosions has been imported into specialeffects. SpecialEffects adds a collection various effects for players,blocks and more to your server. This gives a more fun gameplay. Basically all of your effect needs is inside of this. + a Uniqe Tutrorial Mode and guns
- Home Website/community: http://x12entertainment.com - XenForo Made :)
Features
- Different explosion modes.
- Different triggers.
- Redstone mode.
- Clicking.
- Explosion terraforming.
- Mines
- Turrets
- Player effects
- Custom sounds
- Effect blocks
- Uniqe Tutorial Mode. /se tutorial start
- Guns (Stick becomes a lethal weapon)
- Block effect teleporters
And the latest tutorial:
And the last update Showcase: This with planes will be able in Beta V2 of SpecialEffects 1.5 and Also by it self here: http://dev.bukkit.org/server-mods/planes/
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SpecialEffects 1.0
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Servers
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Permissions
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Commands
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Todo
- Potion Recieve effect (Like an inferno around the player)
- Suggestions here.
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Videos
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Changelog
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Bugs
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When in nukemode redstone bound message don't pup up. This is a minor error so a fix will not be able till the next update.-Fixed in 2.2 When standing on an exploding turret and shooting with bow the arrow still explodes.- fixed in 1.0.3
Planned Features
(in order of priority)
- Reduce any lag the plugin causes
top priority since it uses so many move events - More guns. rocket launcher, etc
- More potion effects for effect blocks.
Guns- Some more turret types.
- More player effects
- Some mor implemention of the old explsions plugin.
- Suggestions?
Support
For dev.bukkit signatures:
[[http://dev.bukkit.org/server-mods/specialeffects/|{{http://mag.racked.eu/cimage/3221bwh/I+support+SpecialEffects/The+effectiest+plugin/mca.png|http://dev.bukkit.org/server-mods/explosions-explosion-lovers/}}]]
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For bukkit.org signatures and basically everything else.
[url=http://dev.bukkit.org/server-mods/specialeffects/][img]http://mag.racked.eu/cimage/3221bwh/I+support+SpecialEffects/The+effectiest+plugin/mca.png[/img][/url]
@evilmidget38
I know sdome bits is. This has always been my first project and to early parts are lacking.
@Kerim0Mert
Thank you!
Hmm a firework launcher sounds interresting and YAY you update it my server and I loves youre plugin!
The quality of code for this plugin is rather.... lacking.
It should work with 1,4,6 Im pushing out a glitch removal update tomorrov. and rocket launcher could wait cuz im making my own firework thrower
Can you make a Rocket launcher or somethig like that wich shoots a Ghast fireball or a WIther ball?? Edit:is this plugin wroking with 1.4.6??
oh wow i forgot to add permissions. no wonder members wernt using SE!
@RyanSayer Sure
Can you add the option to prevent balrog damaging players and blocks etc so it's just the fire particle effect following not an actual fire trail
@BossSurvivalServer
I could see if i get time later this week but as for now im a bit accupied
@CevinWa
Well, glad you recognise your mistake anyway! Good luck with your coding.
Could you make a new player effect like a ender trail or lava particle/water?
@TerrorBiteIndustries
Ha. I was new to coding when i did that. The whole process is checking if it isn't that kind of block. The other processes should be smoother. I haven't had time to fix that tho cuz im working on my first java game and a blockprotection system.
Edit: I know now that i should have used the || instead of just repeating with if and else statements so i know how to fix it it's just that it would take time
more smoother code that are more kind to the server: http://codecrap.com/content/400/
What is this I don't even. Are you like... checking for a particular block by a process of elimination?
@matthew1235100
@CevinWa
yep, same here, players take damage?
as far as i know everything in SE makes things take damage (unless you manage a smooth landing with the minecart).
and cevinwa, as i said earlier, you could make a living out of making plugins for people, lol! :D
@matthew1235100
Not really getting your point.
In what way should they take damage and when?
Can u make it so players take damage please
Hello, i am wanting to know if u could make me a custom plugin (basic). For more info PM me and i will send u my Skype Username
P.S , i am willing to pay for it...
Please comment :D First Comment :D
@Ikadmin
Known error. It does that when you don't put in a name try making the command exactly like this
*/Se block.teleport new Ikadmin
Follow The video description if you still don't get it. Link: http://www.youtube.com/watch?feature=player_embedded&v=hqAAszBT6MQ
When I try and create a teleporter,
2012-12-02 19:55:19 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'se' in plugin SpecialEffects v1.5-Beta at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:186) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:502) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:985) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:903) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:858) at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:44) at net.minecraft.server.NetworkManager.b(NetworkManager.java:290) at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:113) at net.minecraft.server.ServerConnection.b(SourceFile:39) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:595) at net.minecraft.server.DedicatedServer.r(DedicatedServer.java:222) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:493) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:426) at net.minecraft.server.ThreadServerApplication.run(SourceFile:856) Caused by: java.lang.ArrayIndexOutOfBoundsException: 1 at me.CevinWa.SpecialEffects.CommandEx.SpecialEffectsEx.onCommand(SpecialEffectsEx.java:1141) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)