SpecialEffects v,1.5

Details

  • Filename
    SpecialEffects_1.5.jar
  • Uploaded by
  • Uploaded
    Dec 20, 2012
  • Size
    488.18 KB
  • Downloads
    1,135
  • MD5
    a46e1805490edf4c67eecfb6cdb6a2df

Supported Bukkit Versions

  • CB 1.4.5-R1.0

Changelog

SpecialEffects v,1.5

  • Teleporter bug fix it now checks if there's blocks above.
  • Added Ak47 glass shooting. The ak47 could now shoot glass

Note! That you can't remove the teleporters for now.

This line is: _Se_Player_Balrog_Much_Fire: true/false

  • Fixed nearly every bug.
  • Added Gun reloading
  • Added Gun Clip size
  • Added Turrets rate of fire
  • Added Creation of exploding turret from a dispenser. Just click it while in turret placing mode.
  • Added Turret amunition inventory in form of an dispenser,
  • Added Starting classes for thor turret,
  • Added a more indept trigger for Turrets.

Commands

  • /Se block.teleport new <TeleporterName> Creates a new teleporter file. You have to place the teleporter block after this before you make a new one. This will get fixed in upcomming versions tho
  • /Se block.teleport link <TeleporterName1> <TeleporterName2> Links teleporter1 to teleporter2 but not back if you wan't a two way teleporter just make the same command but like this instead /Se block.teleport link <TeleporterName2> <TeleporterName1>
  • /Se gun.ak47: Turns the configed item into a leafal weapon. (Currently disabled and anyone could shoot with the configged one). into a leafal weapon :D.
  • /Se player.thor: Lets the player go into thor mode.
  • /Se tutorial start: Starts specialeffects tutorial mode
  • /Se tutorial stop: Stop's the current tutorial
  • /Se tutorial info: Lists your progress in the tutorial.
  • /Se tutorial notistop: Stops the notifying when you log in.
  • /Se Turret.turret: Starts the turret part of SpecialEffect
  • /Se turret.exploding: Starts the placemode for turret: Exploding. When placed step on it to activate it and then left click. !Make sure to have sulphur in your inventory. This turret ejects projectiles that explode upon contact.
  • /Se turret.arrow: Starts the placemode for turret: Arrow. When placed step on it to activate it and then click. !Make sure to have arrows in your inventory. This turret ejects High speed arrowst.
  • /Se player.smoke: For smoke mode
  • /Se player.balrog: For balrog mode
  • /Se player.invisible: For invisible mode
  • /Se player.fly.sound: This mode will only have an effect when you go inte fly mode like with essentials /fly when you are at the ground this do not giva an effect.
  • /Se block.block: Starts block part of SpecialEffects
  • /Se block.smoke: Use this if you wanna place an effect block that gives smoke when you step on it.
  • /Se block.blindeness: Use this if you wanna place an effect block that gives the player the potioneffect blindeness for about 30 seconds.
  • /Se explosions.explosions: Just like the old explosions. Enables explosions part of the plugin. (or disables it wheter you are already using it or not)
  • /Se explosions.mine: Starts the mine placement mode. When you stepon a mine it explodes. If you have _Mine_Redstone: true in your config just place a redstone torch below the mine and it will work.
  • /Se explosions.t.redstone: Effects the modes so when you place a sponge a redstone torch has to be placed below the redstone block and then put a redstone current to the block that the redstone torch is bounded with and the redstone torch should go to an off state wich will trigger the explosion.
  • /Se explosions.t.place: Effects the modes so when you place a sponge it will explode with the certain mode u currently are using.
  • /Se explosions.t.click: Effects th modes so when you click a sponge from distance it will explode with the certain mode you have.
  • /Se explosions.m.spike: For spike mode only works with click and place triggers. This mode ejects arrows from the blast zone.
  • /Se explosions.m.nuke: For nuke mode works with all triggers. this mode has a much greater explosion then everybody else by default (Can be configured in config file)
  • /Se explsions.m.c4: For c4 mode. A explosions much like the regular minecraft explosion.
  • /Se info: For general info about the things the plugin has on your server.
  • /Se block.list: Returns a list that says how many Special effects blocks there are in the world and also wich type thay are..

Reason I made dots is because of the much more kind code ive got from it the arguments are imports from other packages within the plugin this gives a more smoother code that are more kind to the server. It's as simple as that

Configuration file for SpecialEffects

# Configuration file for SpacialEffects. -CevinWa-
# Explosion size.-
# _Nobreak is basically for jumping on mines. this is default false. true Means it's in use. When you jump on mines the _Mine explosion size should be 1 and nobreak put to true. 
# If _Mines is put to false they will not work ingame.#
 _Arrow: 3 
 _Suicide: 10   
 _Nuke: 25   
 _C4: 3
 _Mine: 3 
 _Mines: true
 _Nobreak: false
 _Mine_Redstone: true
 _Mine_Explode_on_Damage: true
 _Player_Balrog: true
 _Player_Smoke: true
 _Block_Smoke: true
 _Player_Invisibe: true
 _Player_Sound_Fly: true
 _Player_Thor: true
 _Turret_Explo: true
 _Turret_Explsions: 3
 _Block_Blindeness: true
 _Se_Turret_Exploding_Rate: 10
 _Se_Player_Balrog_Much_Fire: true
 _Se_Turret_Arrow_Rate: 2
 _Se_Gun_ak47_Clip_Size: 30
#Reload time in seconds
 _Se_Gun_Ak47_Reload_Time: 2
 _Se_Gun_Ak47_Item_Id: 280
 _Explo_Gun_Ak47_Spread: true
 _Explo_Turret_Use_Placing_Permission: false

Permissions

 permissions:
    Se.player.smoke:
        description: Gives the ability to use smoke mode
    Se.player.balrog:
        description: Gives the ability to use Balrog mode
    Se.block.invisible:
        description: Gives the ability to use Invisible mode 
    Se.explosions.ex:
        description: Gives u the ability to use Explosions
    Se.explosions.suicide:
        description: Has permission to take explosing suicide.   
    Se.explosions.nuke:
        description: Has permission to use nuke.   
    Se.explosions.C4:
        description: Has permission to use C4. 
    Se.explosions.click:
        description: Has permission to use /eclick.
    Se.explosions.place:
        description: Has permission to use /eplace.
    Se.explosions.redstone:
        description: Has permission to use /eredstone.
    Se.explosions.spike:
        description: Has permission to use spike.    
    Se.explosions.mine:
        description: Has permission to use spike. 
    Se.block.smoke:
        description: Has permission to use spike.  
    Se.block.turret:
        description: Gives the ability to use Turret mode
    Se.turret.exploding:   
        description: Gives the ability to use ExplodingTurret place mode
    Se.turret.arrow:   
        description: Gives the ability to use ExplodingTurret place mode
    Se.block.blindeness:   
        description: Gives the ability to use blindeness effect block place mode
    Se.player.thor:   
        description: Gives the ability to use thor mode
    Se.gun.ak47:   
        description: Gives the ability to use thor mode

SpecialEffects by CevinWa