SpawnerEXP 3.6

Details

  • Filename
    SpawnerEXP.jar
  • Uploaded by
  • Uploaded
    Mar 24, 2012
  • Size
    13.72 KB
  • Downloads
    2,905
  • MD5
    f3deb19cdf1b212a184948c261d63341

Supported Bukkit Versions

  • CB 1.2.3-R0.2

Changelog

v3.6

  • Tested working also with CB 1.2.4-R0.1 (Build 2042)
  • Added Ocelot and Wolf eggs

v3.5

  • Tested in CB 1.2.3-R0.2
  • Made it so it would work with grief protection plugins and made spawners not drop items if the spawner was protected
  • Optimized it so that it would not check if a block was in the database if it wasn't a spawner in the first place

v3.4

  • Made natural spawners be added to the player spawner list if a player puts an egg into it (so that it drops the egg and a spawner rather than iron bars etc.)
  • Made the spawner block refresh to show the new creature type when it is changed
  • Added new permissions nodes to allow or disallow the changing of spawners to specific types of mobs
  • New permission node to enable/disable a player from gaining drops from mobs spawned by a player-placed spawner
  • Removed the permission node spawnerexp.changespawnertype so now you just have to specify which mobs the player can spawn (or use spawnerexp.change.*)
  • Removed the configuration option showPlayerChangeMessage because the spawner now shows the type

v3.3

  • Added PermissionsEx support
  • New permission node to enable/disable a player from gaining experience from mobs spawned by a player-placed spawner
  • Fixed an issue where if showPlayerChangeMessage was disabled, the spawner would not change type.
  • Removed unused code
  • Fixed a minor bug with pig eggs

v3.2

  • Updated to CB 1.2.3-R0.1
  • Added the ability to disable permission use
  • Added a command to reload the configuration
  • Added a permission node to drop spawners from natural spawners (dropSpawnerOnBreak has to be enabled in the config for this permission to take effect)
  • Fixed an issue where spawners would drop from every single block if the dropSpawnerOnBreak configuration value was enabled)
  • Optimized a few things

v3.1

  • Changed to use SQLite for spawner location storage (you may go ahead and delete the configuration values in your config.yml named "playerSpawners" and "playerSpawnersChanged").
  • Fixed a bug where it would not properly disable pig spawning if the spawner was placed and not changed with an egg.

v3.0

  • Added a configuration option to disable spawner crafting
  • Added a configuration option to drop spawners on natural spawner destruction (to be able to get spawners if you disable spawner crafting)
  • Made spawners that are placed to not spawn anything (currently pigs) until an egg is actually placed into it

v2.2.3

  • Various optimizations
  • Disabled spawner block/egg drops in creative mode
  • Updated to 1.1-R4

v2.2.2

  • Added villager spawners (compatibility with villager egg drops from the BloodMoon plugin)
  • Added the configuration option to make eggs dropped from spawners be of the spawner's type. These eggs are NOT able to be crafted into other types of eggs.

v2.2.1

  • Fixed a bug where the spawner would not drop if the player had just placed the spawner.

v2.2

  • Made player-placed spawners drop the spawner block
  • Disabled player-placed spawners from dropping pig eggs when its type is initially changed

v2.1

  • Added permissions nodes to enable/disable specific eggs in survival or creative mode

v2.0

  • Disabled drops from player-placed spawners
  • Fixed a minor bug with changing spawner types

v1.4

  • Added permissions support
  • Changed a config value to be a permission

v1.3

  • Added the ability to disable a player from using the egg in survival as they would in creative (right-clicking on any block spawns that mob type)

v1.2

  • Added the ability to disable spawner drops in creative mode.

v1.1

  • Added the ability to set the range of experience gained (default 300 to 600)

v1.0

  • First Release